Difference between revisions of "Pirates/text"
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6-9 general wreckage. Useable as firewood at least | 6-9 general wreckage. Useable as firewood at least | ||
− | 10-Octo the octopus. Crew want him as a pet. Further | + | 10-Octo the octopus. Crew want him as a pet. Further Rolls indicate sea turtle, gull, or other pet. |
11-14 seafood. crabs, lobster, pool fish, etc provide a gourmet meal. | 11-14 seafood. crabs, lobster, pool fish, etc provide a gourmet meal. | ||
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16-19 useable cargo. Bulky cargo of Ore, wool, beer, wood worth 1d3 hundred poe | 16-19 useable cargo. Bulky cargo of Ore, wool, beer, wood worth 1d3 hundred poe | ||
− | 20-bottle of message with message (importance 1d6 ; 1 feck to 3 | + | 20-bottle of message with message (importance 1d6 ; 1 feck to 3 commercial to 6 I t diplomacy) |
21-24 valuable cargo: stores of rum, wine, rare wood, spices, medicines worth 1d6 hundred poe | 21-24 valuable cargo: stores of rum, wine, rare wood, spices, medicines worth 1d6 hundred poe | ||
− | 25 | + | 25 potions, roll 1d6 doses of (roll, clw, CMd, csw, water breathing, ) |
− | 26 sea bounty pearl, rare coral or ambergris worth 2d6 | + | 26 sea bounty pearl, rare coral or ambergris worth 2d6 hundred poe |
27 elven rowboat masterwork , +1 to handling. Tough, gilded and decorated. | 27 elven rowboat masterwork , +1 to handling. Tough, gilded and decorated. |
Revision as of 08:24, 28 July 2019
1- freak wave! swim DC 15 or be taken off to sea
2-4 hazard. Agility DC15 or 1d6 damage from jagged rocks, fall into pool etc.
5- grim find. Skull, sailor’s locket or pathetic letter reduces the ship’s FP by 1.
6-9 general wreckage. Useable as firewood at least
10-Octo the octopus. Crew want him as a pet. Further Rolls indicate sea turtle, gull, or other pet.
11-14 seafood. crabs, lobster, pool fish, etc provide a gourmet meal.
15- keg of gutrot
16-19 useable cargo. Bulky cargo of Ore, wool, beer, wood worth 1d3 hundred poe
20-bottle of message with message (importance 1d6 ; 1 feck to 3 commercial to 6 I t diplomacy)
21-24 valuable cargo: stores of rum, wine, rare wood, spices, medicines worth 1d6 hundred poe
25 potions, roll 1d6 doses of (roll, clw, CMd, csw, water breathing, )
26 sea bounty pearl, rare coral or ambergris worth 2d6 hundred poe
27 elven rowboat masterwork , +1 to handling. Tough, gilded and decorated. 28 Ship fittings. Masterwork or magic figurehead, wheel, sail or rudder gives +1 to ship handling. 29 magic item 1d6. ( 1 potion of csw, 2 pirates eye patch 3 daredevils boots, 4 potion of free swim ,5 travelers any tool, 6 bag of holding with Valuable cargo as above)
30 +2 weapon with +2 attributes 30+ treasure chest Conaning 1d6 thousand poe of jewels, jwelery coins and 1d6 magic items , roll above , treat repeat rolls as diamond worth 1d3 thousand poe).