Character:Glenn O'Brien: Difference between revisions
Glennobrien (talk | contribs) |
Glennobrien (talk | contribs) |
||
Line 45: | Line 45: | ||
== Commentary == | == Commentary == | ||
The starting abilities were based on the D&D 5e standard array of 15, 14, 13, 12, 10, and 8. | The starting abilities were based on the D&D 5e standard array of 15, 14, 13, 12, 10, and 8, then adjusting it according to weight class (Super-heavyweight: +2 Constitution, -2 Dexterity). | ||
'''Maneuvers focus (Rough maneuvers)''': +1 on maneuver checks with rough maneuvers. | '''Maneuvers focus (Rough maneuvers)''': +1 on maneuver checks with rough maneuvers. | ||
Line 54: | Line 54: | ||
'''Simple maneuvers proficiency''': You do not take a non-proficiency penalty when using simple maneuvers. | '''Simple maneuvers proficiency''': You do not take a non-proficiency penalty when using simple maneuvers. | ||
'''Tough enough''': You automatically shrug off 1 point of damage from every attack. | '''Tough enough''': You automatically shrug off 1 point of damage from every attack. | ||
'''Vigor''': Add 1/2 your Constitution score (round down) to Endurance. This feat may be taken multiple times and the benefit stacks. | '''Vigor''': Add 1/2 your Constitution score (round down) to Endurance. This feat may be taken multiple times and the benefit stacks. |
Revision as of 11:22, 22 November 2019
A character for WWE Know Your Role, created by Glenn O'Brien.
Character Stats
Name: Glenn O’Brien
Level: Rough 1
Attitude: Neutral
Height: 5’11”
Weight: 351lbs
Weight class: Super-heavyweight
Lift DC: 15
Reputation: +5 [+0 Rough level 1, +3 Renown, +2 Entertainment]
Abilities: Strength 14 (+2), Dexterity 11 (0), Constitution 17 (+3), Intelligence 10 (0), Wisdom 8 (-1), Charisma 12 (+1)
Endurance: 22
Trauma: 15
Base attack bonus: +0 [+0 Rough level 1]
Save:
Fortitude +5 [+3 Constitution modifier, +2 Rough level 1]
Reflex 0 [0 Dexterity modifier, +0 Rough level 1]
Will: +1 [-1 Wisdom modifier, +2 Rough level 1]
Training background: Entertainment [Perform (sing) and Knowledge (rough maneuvers)]
Skills
Bluff +2 [1 rank, +1 Charisma modifier]
Climb +4 [2 ranks, +2 Strength modifier]
Concentration +5 [2 ranks, +3 Constitution modifier]
Disguise +2 [1 rank, +1 Charisma modifier]
Hide +1 [1 rank, 0 Dexterity modifier]
Intimidate +3 [2 ranks, +1 Charisma modifier]
Knowledge (power maneuvers) +2 [2 ranks, +0 Intelligence modifier]
Knowledge (rough maneuvers) +3 [2 ranks, +0 Intelligence modifier, +1 training background]
Knowledge (savvy maneuvers) +1 [1 rank, +0 Intelligence modifier]
Perform (sing) +3 [2 ranks, +1 Charisma modifier]
Perform (vignette) +3 [2 ranks, +1 Charisma modifier]
Slight of Hand +2 [1 rank, +1 Dexterity modifier]
Treat Injury +0 [1 rank, -1 Wisdom modifier]
Feats: Maneuvers focus (Rough maneuvers); Renown; Rough maneuvers proficiency; Simple maneuvers proficiency; Vigor
Talents: Tough enough
Finishing maneuver: Stomp [Rough maneuver, 1d6 damage, prone target, illegal] (+2)
Character Description
The character's height and weight were based on my real-life self.
Commentary
The starting abilities were based on the D&D 5e standard array of 15, 14, 13, 12, 10, and 8, then adjusting it according to weight class (Super-heavyweight: +2 Constitution, -2 Dexterity).
Maneuvers focus (Rough maneuvers): +1 on maneuver checks with rough maneuvers.
Renown: +3 to your Reputation bonus. Once per show, you can re-roll one of your own checks involving your Reputation bonus, unless the original roll is an automatic failure.
Rough maneuvers proficiency: You do not take a non-proficiency penalty when using rough maneuvers and foreign objects.
Simple maneuvers proficiency: You do not take a non-proficiency penalty when using simple maneuvers.
Tough enough: You automatically shrug off 1 point of damage from every attack.
Vigor: Add 1/2 your Constitution score (round down) to Endurance. This feat may be taken multiple times and the benefit stacks.