Weston, the Lightning Thief: Difference between revisions
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Line 35: | Line 35: | ||
*AC: 3 | *AC: 3 | ||
*HP: 9 | *HP: 9 | ||
*Armor: | *Armor: Luck | ||
*Weapon: | *Weapon: Rapier & Knife | ||
**Dex +2 attack | |||
**1d10+2 damage | |||
*Fray 1d8 | |||
==Words and Gifts== | ==Words and Gifts== |
Revision as of 02:18, 5 December 2019
Facts
- Background:
- Profession:
- Relationship:
Attributes
- Strength 10 +0
- Dexterity 16 +2
- Constitution 13 +1
- Intelligence 14 +1
- Wisdom 16 +2
- Charisma 13 +1
Skill Rolls
- Strength 11
- Dexterity 5
- Constitution 8
- Intelligence 7
- Wisdom 5
- Charisma 8
Saving Throws
- Hardiness: 14
- Evasion: 13
- Spirit: 13
Power
- Effort: 2
- Influence: 2
- Dominion: 0
Combat
- AC: 3
- HP: 9
- Armor: Luck
- Weapon: Rapier & Knife
- Dex +2 attack
- 1d10+2 damage
- Fray 1d8
Words and Gifts
- Alacrity
- Basic abilities
- cannot be surprised
- increase Dex to 16 or 18
- Gifts
- Swifter than the Sun
- Instant
- Commit Effort
- Movement rate is twice the faster pursuer or quarry
- more hit dice is faster, if tied then coin flip
- All Directions as One
- Constant
- Vertical or overhangning surfaces as if flat ground
- pass through rough terrain effortlessly
- invulnerable defense against being pushed or made to fall
- Swifter than the Sun
- Basic abilities
- Luck
- Basic Abilities
- roll 1d20 once a day, replace or another's 1d20 roll
- Gifts
- Unmarred Beneficence
- Constant
- natural AC of 3
- Unfailing Fortune
- Constant
- always reroll any 1
- dictate outcome of any element of chance in gambling or gaming
- Unmarred Beneficence
- Basic Abilities
- Sky
- Basic abilities
- never harmed by falling
- need not breathe
- invincible defense
- electricity
- cold
- injurious sounds
- Gifts
- Rain of Lightning
- point within sight
- every desired target within 100 feet suffer 1d6 electrical damage
- Rain of Lightning
- Basic abilities