Supers of Leyline Island:Conservator: Difference between revisions
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== Origin Issue== | == Origin Issue== | ||
On behalf of the Museum of Egyptian Antiquities, up and coming archaeologist Wendell Priest is sent to a potential new tomb just of the valley of the kings. While initially successful in opening and entering the tomb, member’s of Wendell’s exploration party are picked off one by one by various traps as well as deterioration of the tomb as a whole. Alone, Wendell reached the center of the tomb, finding an ornate jeweled scarab beetle; the Jeweled Khepri. The artifact, perhaps due to Wendell’s nature as a preserver of the past, or because he was the first person to touch it in millennia, bound to him. Unfortunately, this sealed him in the tomb, the seal he broke to enter cursing him. Trapped for decades, Wendell does not age, nor suffer from lack of food or water, but has to deal with isolation that nearly drives him mad. The tomb is reopened, Wendell is freed into a world which he does not understand and that constantly surprise him. | |||
Aspect: ''' | Aspect: '''1920s Archaeologist''' | ||
== Issue One == | == Issue One == |
Revision as of 17:53, 18 December 2019
Wendell Priest/ Conservator
Description
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Costume
Backstory
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Sheet
Combat
Refresh:
Physical stress: [][]
Mental stress: [][]
WR:
AR:
Aspects
High Concept (Mundane): Mundane High Concept (Super): Super
Trouble: Trouble
Aspects:
Origin
Phase 1
Phase 2
phase 3
Skills
Superb +5
Driver of the morning sun
Great +4
Academics
Create Ushabti
Good +3
Light of renewal
Occult
Beetlespeak
Fair +2
Notice
Exotica
Will
Science
Average +1
Investigate
Deceive
Stealth
Burglary
Rapport
Super skills descriptions
Driver of the morning sun: Harnessing the crystal Khepri’s power, Wendell is able to produce glowing spheres of light and heat- miniature suns- that he can hurl at a destructive speed or even ride
Create Ushabti: Khepri’s role as creator and life giver made it so that his relevant artifact allows its wielder to create golems (specifically Egyptian Ushabti, originally servants in the afterlife) which can perform simple tasks, if created quickly, and more complicated ones if created over longer periods of time
Beetlespeak: Seemingly a side effect of the artifact’s insectoid nature, is that it gives Wendell the ability to speak to beetles and similar organisms
Light of Renewal: Khepri literally translates to transform or renew, allowing Wendell to create a light that reverses the effects of age and destruction, on a small scale. This applies or both living and non-living things, making Wendell able to heal injuries and repair small amounts of damage done to structures. This effect on,y goes so far back, and requires more time and energy for significant change
Stunts
Specialist As an archaeologist, Wendell gets a +2 bonus to Academia if it has anything to do with ancient history
Light Armor When standing in direct sunlight, Khepri solidifies it around Wendell into Armour, giving him 2 AR
Shield of reason Wendell can use Academics as a defense against Provoke attempts, provided he can justify his ability to overcome your fear through rational thought and reason.
Venomous Whispers The stone python allows Wendell to use Occult in place of provoke, provided he has ample time and ability to consult him
Story
Origin Issue
On behalf of the Museum of Egyptian Antiquities, up and coming archaeologist Wendell Priest is sent to a potential new tomb just of the valley of the kings. While initially successful in opening and entering the tomb, member’s of Wendell’s exploration party are picked off one by one by various traps as well as deterioration of the tomb as a whole. Alone, Wendell reached the center of the tomb, finding an ornate jeweled scarab beetle; the Jeweled Khepri. The artifact, perhaps due to Wendell’s nature as a preserver of the past, or because he was the first person to touch it in millennia, bound to him. Unfortunately, this sealed him in the tomb, the seal he broke to enter cursing him. Trapped for decades, Wendell does not age, nor suffer from lack of food or water, but has to deal with isolation that nearly drives him mad. The tomb is reopened, Wendell is freed into a world which he does not understand and that constantly surprise him.
Aspect: 1920s Archaeologist
Issue One
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Aspect: Phase 1
Issue Two
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Aspect: Phase 2
Issue Three
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Aspect: Phase 3