Brendan Smith: Difference between revisions
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| Line 136: | Line 136: | ||
|- | |- | ||
|Alertness (20%) | |Alertness (20%) | ||
| | |70 | ||
|Forensics (0%) | |Forensics (0%) | ||
| | |20 | ||
|Search (20%) | |Search (20%) | ||
| | |40 | ||
|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
| Line 154: | Line 154: | ||
| | | | ||
|Stealth (10%) | |Stealth (10%) | ||
| | |70 | ||
|- | |- | ||
|Art (0%): | |Art (0%): | ||
| Line 168: | Line 168: | ||
|20 | |20 | ||
|Survival (10%) | |Survival (10%) | ||
| | |30 | ||
|- | |- | ||
|Athletics (30%) | |Athletics (30%) | ||
| Line 191: | Line 191: | ||
| | | | ||
|- | |- | ||
|Craft | |Craft-Locksmithing | ||
| | |60 | ||
|colspan="2"|''Foreign Languages and Other Skills:'' | |colspan="2"|''Foreign Languages and Other Skills:'' | ||
|- | |- | ||
| Line 203: | Line 203: | ||
|- | |- | ||
|Demolitions (0%) | |Demolitions (0%) | ||
| | |60 | ||
|Occult (10%) | |Occult (10%) | ||
| | | | ||
| Line 210: | Line 210: | ||
|- | |- | ||
|Disguise (10%) | |Disguise (10%) | ||
| | |30 | ||
|Persuade (20%) | |Persuade (20%) | ||
|50 | |50 | ||
| Line 238: | Line 238: | ||
|- | |- | ||
|Firearms (20%) | |Firearms (20%) | ||
| | |60 | ||
|Ride (10%) | |Ride (10%) | ||
| | | | ||
Revision as of 02:47, 8 January 2020
| Agent Name:Brendan Smith | |||
| Code Name: | |||
| Profession: Criminal | |||
| Nationality:US | |||
| Sex (Age):Male (33) | |||
| Education: |
Statistics
| Score | x5 | What Others Notice | |
|---|---|---|---|
| Strength | |||
| Constitution | |||
| Dexterity | |||
| Intelligence | |||
| Power | |||
| Charisma |
Derived Attributes
| Current | Maximum | |
|---|---|---|
| Hit Points (HP) | ||
| Willpower (WP) | ||
| Sanity (SAN) | ||
| Breaking Point (BP) |
Incidents of SAN loss without going insane
| Violence | O | O | O | adapted |
| Helplessness | O | O | O | adapted |
Bonds
| Score | |
|---|---|
| Bond 1 | Not very much |
| Bond 2 | Even less |
Motivations and Mental Disorders
Skills
| Total | Total | Total | |||
| Accounting (10%) | First Aid (10%) | Science (0%) | |||
| Alertness (20%) | 70 | Forensics (0%) | 20 | Search (20%) | 40 |
| Anthropology (0%) | Heavy Weapons (0%) | SIGINT (0%) | |||
| Archeology (0%) | History (10%) | Stealth (10%) | 70 | ||
| Art (0%): | HUMINT (10%) | Surgery (0%) | |||
| Artillery (0%) | Law (0%) | 20 | Survival (10%) | 30 | |
| Athletics (30%) | 50 | Medicine (0%) | Swim (20%) | ||
| Bureaucracy (10%) | Melee Weapons (30%) | 40 | Unarmed Combat (40%) | 50 | |
| Computer Science (0%) | Military Science (0%): | Unnatural (0%) | |||
| Craft-Locksmithing | 60 | Foreign Languages and Other Skills: | |||
| Criminology (10%) | 60 | Navigate (10%) | |||
| Demolitions (0%) | 60 | Occult (10%) | |||
| Disguise (10%) | 30 | Persuade (20%) | 50 | ||
| Dodge (30%) | 40 | Pharmacy (0%) | |||
| Drive Auto (20%) | 50 | Pilot (0%): | |||
| Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
| Firearms (20%) | 60 | Ride (10%) | |||
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
| Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |