Brendan Smith: Difference between revisions
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|'''Strength''' | |'''Strength''' | ||
| | |10 | ||
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|'''Constitution''' | |'''Constitution''' | ||
| | |11 | ||
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|'''Dexterity''' | |'''Dexterity''' | ||
| | |15 | ||
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|'''Intelligence''' | |'''Intelligence''' | ||
| | |14 | ||
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|'''Power''' | |'''Power''' | ||
| | |12 | ||
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|'''Charisma''' | |'''Charisma''' | ||
| | |10 | ||
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|''adapted'' | |''adapted'' | ||
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=Bonds= | =Bonds= |
Revision as of 02:59, 8 January 2020
Agent Name:Brendan Smith | |||
Code Name: | |||
Profession: Criminal | |||
Nationality:US | |||
Sex (Age):Male (33) | |||
Education: |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | ||
Constitution | 11 | ||
Dexterity | 15 | ||
Intelligence | 14 | ||
Power | 12 | ||
Charisma | 10 |
Derived Attributes
Current | Maximum | |
---|---|---|
Hit Points (HP) | ||
Willpower (WP) | ||
Sanity (SAN) | ||
Breaking Point (BP) |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Bond 1 | Not very much |
Bond 2 | Even less |
Motivations and Mental Disorders
Skills
Total | Total | Total | |||
Accounting (10%) | First Aid (10%) | Science (0%) | |||
Alertness (20%) | 70 | Forensics (0%) | 20 | Search (20%) | 40 |
Anthropology (0%) | Heavy Weapons (0%) | SIGINT (0%) | |||
Archeology (0%) | History (10%) | Stealth (10%) | 70 | ||
Art (0%): | HUMINT (10%) | Surgery (0%) | |||
Artillery (0%) | Law (0%) | 20 | Survival (10%) | 30 | |
Athletics (30%) | 50 | Medicine (0%) | Swim (20%) | ||
Bureaucracy (10%) | Melee Weapons (30%) | 40 | Unarmed Combat (40%) | 50 | |
Computer Science (0%) | Military Science (0%): | Unnatural (0%) | |||
Craft-Locksmithing | 60 | Foreign Languages and Other Skills: | |||
Criminology (10%) | 60 | Navigate (10%) | |||
Demolitions (0%) | 60 | Occult (10%) | |||
Disguise (10%) | 30 | Persuade (20%) | 50 | ||
Dodge (30%) | 40 | Pharmacy (0%) | |||
Drive Auto (20%) | 50 | Pilot (0%): | |||
Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
Firearms (20%) | 60 | Ride (10%) |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |