Difference between revisions of "FoscoMugwort"
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== Fosco Mugwort == | == Fosco Mugwort == | ||
− | *Alignment Halfling Level 2 | + | *Alignment: Neutral |
+ | *Class: Halfling Level 2 | ||
*XP: 2000/4000 | *XP: 2000/4000 | ||
*Languages: | *Languages: | ||
Line 10: | Line 11: | ||
== Attributes == | == Attributes == | ||
− | *STR 13 +1 | + | *STR 12 |
− | + | *INT 13 +1 language | |
− | *WIS | + | *WIS 13 +1 saves |
*DEX 14 +1 to hit/initiative -1 AC | *DEX 14 +1 to hit/initiative -1 AC | ||
− | *CON | + | *CON 9 |
− | *CHA | + | *CHA 14 +1 reactions, 5 retainers, loyalty 8 |
Line 21: | Line 22: | ||
*HP: 12 | *HP: 12 | ||
− | *AC: | + | *AC: 4 |
− | *Attack: | + | *Attack: Mace 1d6, silver dagger 1d4, sling 1d4 (5-20'/21'-40'/41'-60') |
− | ENC: | + | ENC: 540 |
*Movement: 90/30/90 | *Movement: 90/30/90 | ||
*Treasure-bearing movement: | *Treasure-bearing movement: | ||
Line 41: | Line 42: | ||
== Equipment == | == Equipment == | ||
− | * | + | *GP 13 |
− | * | + | *Chain mail |
− | * | + | *Mace |
− | * | + | *Silver dagger |
− | * | + | *Sling with stones |
*Backpack | *Backpack | ||
*Waterskin | *Waterskin | ||
*Tinderbox | *Tinderbox | ||
− | * | + | *6 torches |
*1 week iron rations | *1 week iron rations | ||
− | * | + | *1 week standard rations |
− | * | + | *2 quarts of wine |
− | * | + | *50' rope |
+ | *mirror | ||
*Large sack | *Large sack | ||
*3 potions of Cure Light Wounds | *3 potions of Cure Light Wounds |
Revision as of 14:14, 29 March 2020
A character in the Death Don't Have No Mercy in This Land B/X Campaign.
Fosco Mugwort
- Alignment: Neutral
- Class: Halfling Level 2
- XP: 2000/4000
- Languages:
- Backstory: Borgo is son of a farm worker and odd job man living at the edge of the halfling lands where repelling wolves and goblins can be another chore.
Attributes
- STR 12
- INT 13 +1 language
- WIS 13 +1 saves
- DEX 14 +1 to hit/initiative -1 AC
- CON 9
- CHA 14 +1 reactions, 5 retainers, loyalty 8
Combat
- HP: 12
- AC: 4
- Attack: Mace 1d6, silver dagger 1d4, sling 1d4 (5-20'/21'-40'/41'-60')
ENC: 540
- Movement: 90/30/90
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison: 8
- Magic Wands: 9
- Paralysation or Petrification: 10
- Dragon Breath: 13
- Rod, Stave, or Spell: 12
Racial Abilities
- +2 to AC against large opponents
- +1 to hit with missile weapons
- Hide in bushes/undergrowth 90%
- Hide in shadows 2 in 6
- Listen at doors 2 in 6
Equipment
- GP 13
- Chain mail
- Mace
- Silver dagger
- Sling with stones
- Backpack
- Waterskin
- Tinderbox
- 6 torches
- 1 week iron rations
- 1 week standard rations
- 2 quarts of wine
- 50' rope
- mirror
- Large sack
- 3 potions of Cure Light Wounds