FoscoMugwort: Difference between revisions

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Created page with "A character in the Death Don't Have No Mercy in This Land B/X Campaign. == Fosco Mugwort == *Alignment Halfling Level 2 *XP: 2000/4000 *Languages: *Backstory: Borgo is..."
 
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== Fosco Mugwort ==
== Fosco Mugwort ==
*Alignment Halfling Level 2
*Alignment: Neutral
*Class: Halfling Level 2
*XP: 2000/4000
*XP: 2000/4000
*Languages:  
*Languages:  
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== Attributes ==
== Attributes ==


*STR 13 +1 to hit/damage
*STR 12
*INT 12
*INT 13 +1 language
*WIS 10
*WIS 13 +1 saves
*DEX 14 +1 to hit/initiative -1 AC  
*DEX 14 +1 to hit/initiative -1 AC  
*CON 12
*CON 9
*CHA 12
*CHA 14 +1 reactions, 5 retainers, loyalty 8




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*HP: 12
*HP: 12
*AC: 5
*AC: 4
*Attack: Short Sword +1 to hit Dam 1d6+1, Short Bow +1 to hit 1d6
*Attack: Mace 1d6, silver dagger 1d4, sling 1d4 (5-20'/21'-40'/41'-60')
ENC: 496
ENC: 540
*Movement: 90/30/90
*Movement: 90/30/90
*Treasure-bearing movement:  
*Treasure-bearing movement:  
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== Equipment ==
== Equipment ==
*GP26
*GP 13
*Short sword
*Chain mail
*Short bow and 20 arrows
*Mace
*Leather Armour
*Silver dagger
*Shield
*Sling with stones
*Backpack
*Backpack
*Waterskin
*Waterskin
*Tinderbox
*Tinderbox
*12 torches
*6 torches
*1 week iron rations
*1 week iron rations
*Small hammer
*1 week standard rations
*12 iron spikes
*2 quarts of wine
*Pouch of wolvesbane
*50' rope
*mirror
*Large sack
*Large sack
*3 potions of Cure Light Wounds
*3 potions of Cure Light Wounds

Revision as of 21:14, 29 March 2020

A character in the Death Don't Have No Mercy in This Land B/X Campaign.


Fosco Mugwort

  • Alignment: Neutral
  • Class: Halfling Level 2
  • XP: 2000/4000
  • Languages:
  • Backstory: Borgo is son of a farm worker and odd job man living at the edge of the halfling lands where repelling wolves and goblins can be another chore.

Attributes

  • STR 12
  • INT 13 +1 language
  • WIS 13 +1 saves
  • DEX 14 +1 to hit/initiative -1 AC
  • CON 9
  • CHA 14 +1 reactions, 5 retainers, loyalty 8


Combat

  • HP: 12
  • AC: 4
  • Attack: Mace 1d6, silver dagger 1d4, sling 1d4 (5-20'/21'-40'/41'-60')

ENC: 540

  • Movement: 90/30/90
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison: 8
    • Magic Wands: 9
    • Paralysation or Petrification: 10
    • Dragon Breath: 13
    • Rod, Stave, or Spell: 12

Racial Abilities

  • +2 to AC against large opponents
  • +1 to hit with missile weapons
  • Hide in bushes/undergrowth 90%
  • Hide in shadows 2 in 6
  • Listen at doors 2 in 6

Equipment

  • GP 13
  • Chain mail
  • Mace
  • Silver dagger
  • Sling with stones
  • Backpack
  • Waterskin
  • Tinderbox
  • 6 torches
  • 1 week iron rations
  • 1 week standard rations
  • 2 quarts of wine
  • 50' rope
  • mirror
  • Large sack
  • 3 potions of Cure Light Wounds