MnM3 ATB Road Hogs - Izzy: Difference between revisions

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==Izzy==
==Izzy==
Snake Uplift


Snake Uplift:
 
'''ATTRIBUTES'''


:'''Strength''' +3
:'''Strength''' +3
Line 20: Line 22:


:'''Presence''' +0
:'''Presence''' +0


'''SKILLS'''
'''SKILLS'''
:XX
:Perception 4 (+4)
 
:Persuasion 4 (+4)
 
:Ranged Combat: Guns 6 (+6)
 
:Vehicle 4 (+4)
 


'''ADVANTAGES'''
'''ADVANTAGES'''
:XX
:Fast Grab
 
:Improved Grab
 
:Improved Hold
 
:Move-by-action
 
:Prone Fighting
 
:Benefit (Ambidextrous)
 
:Uncanny Dodge
 


'''POWERS'''
'''POWERS'''
:XX
:Slithering: movement 1 (slithering), speed 2 (4pp)
 
::AE: Swimming: swimming 4 (1pp)
 
::AE: Slither through: permeate 3 (limited to small opening like small vent), leaping 1 (1pp)
 
:Prehensile tail: Extra Limb 1 (1pp)
 
:Coiling Grip: Enhanced Strength 4 (limited to grab, limited to extra limb) (2pp)
 
:Snake Scale: protection 3 (impervious 4) (7pp)
 
:Snake Constitution: Immunity 1 (poison) (1pp)
 
:Snake Senses: Senses 2 (Infravision, danger sense) (2pp)
 
:Venom spit: ranged affliction 5 (dazed, stunned, incapacitated; cumulative, Accurate 3) (18 pp)
 
::AE: Venom Gas Bomb: Ranged Burst Area affliction 4 (dazed, stunned, incapacitated; cumulative) (1pp)
 
::AE: Venom Bite: Enhanced Traits 3 (Close Combat (Unarmed) 6 (+6)), Damage 3 linked with Affliction 6 (dazed, stunned, incapacitated; grab based, cumulative) (1pp)
 


'''OFFENSIVE''': Initiative +0, Unarmed +0 (Close, Damage +0)
'''OFFENSIVE''':  
 
Initiative +0, Unarmed +0 (Close, Damage +0)
 
 
'''DEFENSIVE''': Dodge 0 (+6), Parry 0 (+6), Fortitude 3 (+3), Toughness 0 (+6), Will 6 (+6)


'''DEFENSIVE''': Dodge 10 (+0), Parry 10 (+0), Fortitude +0, Toughness +0, Will +0


'''EQUIPMENT'''
'''EQUIPMENT'''
: XX
: XX


'''Point Totals''' 90PP = Attributes + Skills + Advantages + Powers + Defenses
 
'''Point Totals''' 90PP = Attributes 24PP + Skills 9PP + Advantages 7PP + Powers + Defenses 9PP + 2PP Unspent


'''COMPLICATIONS'''
'''COMPLICATIONS'''
:XX
:XX

Revision as of 23:07, 11 June 2020

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Izzy

Snake Uplift


ATTRIBUTES

Strength +3
Stamina +3
Agility +6
Dexterity +0
Fighting +0
Intellect +0
Awareness +0
Presence +0


SKILLS

Perception 4 (+4)
Persuasion 4 (+4)
Ranged Combat: Guns 6 (+6)
Vehicle 4 (+4)


ADVANTAGES

Fast Grab
Improved Grab
Improved Hold
Move-by-action
Prone Fighting
Benefit (Ambidextrous)
Uncanny Dodge


POWERS

Slithering: movement 1 (slithering), speed 2 (4pp)
AE: Swimming: swimming 4 (1pp)
AE: Slither through: permeate 3 (limited to small opening like small vent), leaping 1 (1pp)
Prehensile tail: Extra Limb 1 (1pp)
Coiling Grip: Enhanced Strength 4 (limited to grab, limited to extra limb) (2pp)
Snake Scale: protection 3 (impervious 4) (7pp)
Snake Constitution: Immunity 1 (poison) (1pp)
Snake Senses: Senses 2 (Infravision, danger sense) (2pp)
Venom spit: ranged affliction 5 (dazed, stunned, incapacitated; cumulative, Accurate 3) (18 pp)
AE: Venom Gas Bomb: Ranged Burst Area affliction 4 (dazed, stunned, incapacitated; cumulative) (1pp)
AE: Venom Bite: Enhanced Traits 3 (Close Combat (Unarmed) 6 (+6)), Damage 3 linked with Affliction 6 (dazed, stunned, incapacitated; grab based, cumulative) (1pp)


OFFENSIVE:

Initiative +0, Unarmed +0 (Close, Damage +0)


DEFENSIVE: Dodge 0 (+6), Parry 0 (+6), Fortitude 3 (+3), Toughness 0 (+6), Will 6 (+6)


EQUIPMENT

XX


Point Totals 90PP = Attributes 24PP + Skills 9PP + Advantages 7PP + Powers + Defenses 9PP + 2PP Unspent

COMPLICATIONS

XX