Brahnamin's Characters - Changeling: Difference between revisions
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==Class Features [Warlock: Great Old One - Pact of the Chain]== | ==Class Features [Warlock: Great Old One - Pact of the Chain]== | ||
<u>Awakened Mind</u> | <u>Awakened Mind</u> | ||
:30'Telepathy Line of Sight | :30' Telepathy Line of Sight | ||
<u>Spellcasting Logistics</u> | <u>Spellcasting Logistics</u> |
Revision as of 17:44, 30 July 2020
Tal and Talia: Half Elf Warlocks
Better the devil you know than the devil who knows you.
Attributes
- STR 10 / +0 Save (+0) || DEX 16 / +3 Save (+3) || CON 12 / +1 Save (+1)
- INT 8 / -1 Save (-1) || WIS 13 / +1 Save (+3) || CHA 18 / +4 Save (+6)
Advantage v Charm // Immune to magical Sleep
Skills
Proficiencies: [Proficiency Bonus +2]
- Athletics [+2]
- Deception [+6]
- Intimidation [+6]
- Insight [+3]
- Perception [+3]
- Stealth [+5]
Untrained
- Acrobatics [+3]
- Arcana [-1]
- Animal Handling [+1]
- History [-1]
- Investigation [-1]
- Medicine [-1]
- Nature [-1]
- Religion [-1]
- Performance [+3]
- Persuasion [+3]
- Sleight of Hand [+3]
- Survival [+1]
Languages
- Common
- Elvish
- Draconic
Combat
AC 16 | HP 27 | Hit Dice: 4d8 | Initiative Modifier +3
Weapon | To Hit | Damage | Range/Reach | Weapon | To Hit | Damage | Range/Reach | |
---|---|---|---|---|---|---|---|---|
Short Sword | +5 | 1d6+3 | N/A | Dagger | +5 | 1d4+3 | 20' |
Racial Features [Half Elf]
Size: Medium
Speed: 30
Darkvision: 60'
Fey Ancestry: Advantage v Charm // Immune to Magic Sleep
Skill Versatility: +2 Skills
Languages: Common, Elf, +1 Bonus [Draconic]
Class Features [Warlock: Great Old One - Pact of the Chain]
Awakened Mind
- 30' Telepathy Line of Sight
Spellcasting Logistics
Spell Slots: L2 << 2 per short/long rest
Spell DC: 14
Spell Att Mod: +6
Cantrips
- Eldritch Blast 120' [A] 1d10 Force
- Mage Hand 30' [A] [1m] 10 lb limit
- Prestidigitation 10' [A] ^1h
- This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical Effects within range. [If you cast this spell multiple times, you can have up to three of its non-instantaneous Effects active at a time, and you can dismiss such an effect as an action.]
- You create an Instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.
- You instantaneously light or snuff out a Candle, a torch, or a small campfire.
- You instantaneously clean or soil an object no larger than 1 cubic foot.
- You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.
- You make a color, a small mark, or a Symbol appear on an object or a surface for 1 hour.
- You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.
Spells Known
- Dissonant Whispers 60' [A] 5d6 Psy Dmg + Move/Wis save v DC16 for 1/2 + no move
- Tasha's Hideous Laughter 30' [A] Wis Save or fall prone/incapacitated. C^1m
- Spider Climb [A] c^1h
- Misty Step 30' [B] Line of Sight
- Mirror Image [A] 1m [d20 roll 3/6+ 2/8+ 1/11+ AC 10+D]
Rituals Known
Eldritch Invocations
- Armor of Shadows
- Mask of Many Faces
Background Features [Urchin]
Skill Proficiencies
- Stealth
- Slight of Hand
Tool Proficiencies
- Musical Instrument: Flute
Languages
- Celestial
Feature
- City Secrets
Personality Trait
- Trickster: Truth is for people who can't lie properly
Ideal
- Change: The Low are lifted up, the Mighty are brought down. That's just how it is.
Bond
- Wanted: I hid among the houses of the gods and am accused of desecrating the temple of Boccob.
Flaw
- Ruthless: Necromancers aside, dead men can't turn on you.
Equipment
Weapons
- Short Sword
- Dagger
- Hatchet
Armor
- None
Gear
- Pack | Bedroll | 50' Silk Rope | 2 weeks Rations | Water Skin | Arcane Focus
Magic Items
- Ring of Feather Falling
- Healing Potion 2d4+2