SotS: Corpse Astray: Claris: Difference between revisions
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Sway(Play to the Crowd) 10/10 </br> | Sway(Play to the Crowd) 10/10 </br> | ||
Warfare 5/5</code><br> | Warfare 5/5</code><br> | ||
'''Allegiances:'''</br> | |||
<code>Allies: Church of Denari 2/2</code></br> | |||
<code>Enemies: Sorcerous Cabals 1/1</code><br> | |||
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'''Gear:''' Round shield with the heraldry of Denari; collection of astonishingly good tea; badge of authority; official letter from the Lord High Inquisitor assigning you to independent investigation; shining silver armor made partially of coins; your grandmother’s flail (Damage Modifier +1); Holy book of tax laws and prayer; keys to your mostly-empty room in the church dormitories; painting of you with your adventuring friends; a bright and shining holy coin | '''Gear:''' Round shield with the heraldry of Denari; collection of astonishingly good tea; badge of authority; official letter from the Lord High Inquisitor assigning you to independent investigation; shining silver armor made partially of coins; your grandmother’s flail (Damage Modifier +1); Holy book of tax laws and prayer; keys to your mostly-empty room in the church dormitories; painting of you with your adventuring friends; a bright and shining holy coin |
Revision as of 04:49, 14 August 2020
Name: Sister Claris
Profession: Inquisitor of Denari
Adjectives: Cynical, stubborn, plain, righteous, proud, probably disappointed in you
What is Best in Life? (Drives): Addressing the wicked and vainglorious; changing the world; exalting your friends
Investigative Abilities:
Command 1/1
Intimidation 1/1
Liar’s Tell 1/1
Taunt 2/2
Trustworthy 1/1
Felonious Intent 2/2
Laws & Traditions 1/1
Spirit Sight 1/1
Vigilance 1/1
General Abilities:
Athletics 5/5
Bind Wounds 3/3
Preparedness 5/5
Stealth 2/2
Sway(Play to the Crowd) 10/10
Warfare 5/5
Allegiances:
Allies: Church of Denari 2/2
Enemies: Sorcerous Cabals 1/1
Health: X | Threshold | Armor
Morale: Y | Threshold | Grit
Gear: Round shield with the heraldry of Denari; collection of astonishingly good tea; badge of authority; official letter from the Lord High Inquisitor assigning you to independent investigation; shining silver armor made partially of coins; your grandmother’s flail (Damage Modifier +1); Holy book of tax laws and prayer; keys to your mostly-empty room in the church dormitories; painting of you with your adventuring friends; a bright and shining holy coin