Sailing the Silver Seas: Difference between revisions
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==East Map, North Section== | ==East Map, North Section== | ||
*Joruth (04.60, MC 5) | *Joruth (04.60, MC 5) | ||
**Surplus (3) Cloth -1, Hides -2, Weapons/tools -3 | |||
**Demand (3) Monster parts +3, Grain/Vegetables +1, Textiles +3 | |||
*Maar (31.63, MC 6) | *Maar (31.63, MC 6) | ||
**Surplus (3) Wood (precious) +3, Wine/Spirits +1, Meat (preserved) +3 | |||
**Demand (1) Tea/Coffee +3 | |||
*Sachar (21.53, MC 5) | *Sachar (21.53, MC 5) | ||
**Surplus (0) | |||
**Demand (2) Oil +1, Hides/fur +3 | |||
*Grim (26.53. Harbor is too shallow for Horizon Treader, MC 3) | *Grim (26.53. Harbor is too shallow for Horizon Treader, MC 3) | ||
**Surplus (1) Fish (preserved) -1 | |||
**Demand (0) | |||
*Tachris (31.53. Harbor is too shallow for Horizon Treader, MC 4) | *Tachris (31.53. Harbor is too shallow for Horizon Treader, MC 4) | ||
**Surplus (0) | |||
**Demand (3) Gems +3, Porcelain +1, Beer/ale +1 | |||
*Ankim. (38.53. Dragon controls the waterways), MC 4 | *Ankim. (38.53. Dragon controls the waterways), MC 4 | ||
**Surplus (3). Metal (common) -1, Metal (rare) -3, Fish (preserved) -2 | |||
**Demand (1). Wine/Spirits +1 | |||
*Canpher (41.63, MC 5) | *Canpher (41.63, MC 5) | ||
**Surplus (3). Metals (common) -3, Dye/Pigments -2, Wine/spirits -2 | |||
**Demand (0) | |||
*Lastine (18.83, MC 5) | *Lastine (18.83, MC 5) | ||
**Surplus (0) | |||
**Demand (3). Hides/furs +1, Pottery +2, Grain/vegetables +3 | |||
*Berric (36.85, MC 6) | *Berric (36.85, MC 6) | ||
**Surplus (2). Textiles -2, Grain/vegetables -2 | |||
**Demand (1). Weapons/tools +2 | |||
==Rumors== | ==Rumors== | ||
==Important Posts== | ==Important Posts== |
Revision as of 11:12, 31 August 2020
Player Characters and Henchmen
Use the following format
- PC. Class/level, AC, HP, Initiative Modifier, Main Weapon THAC0 and attack damage
- Henchman. Class/level, AC, HP, Initiative Modifier, Main Weapon THAC0 and attack damage
- Blank Character Sheet
The Ossuary
Watch Order, Marching Order, etc.
Character Mounts
Ships
Treasure and Goods
Carried With Party
On the Ship
In Deepwater Warehouse
Maps
Overview Maps
Starting East and Central Maps
Hexes
Other Maps
Information
Trade Info
- Each urban center has the following information.
- Hex and Market Class are given in parenthesis)
- General Notes.
- Demand Modifiers.
- Refer to p. 16 of Domain Building for information about Market Classes and p. 37 of the same for information about Trade modifiers.
Deepwater
- Class 5 market
East Map, North Section
- Joruth (04.60, MC 5)
- Surplus (3) Cloth -1, Hides -2, Weapons/tools -3
- Demand (3) Monster parts +3, Grain/Vegetables +1, Textiles +3
- Maar (31.63, MC 6)
- Surplus (3) Wood (precious) +3, Wine/Spirits +1, Meat (preserved) +3
- Demand (1) Tea/Coffee +3
- Sachar (21.53, MC 5)
- Surplus (0)
- Demand (2) Oil +1, Hides/fur +3
- Grim (26.53. Harbor is too shallow for Horizon Treader, MC 3)
- Surplus (1) Fish (preserved) -1
- Demand (0)
- Tachris (31.53. Harbor is too shallow for Horizon Treader, MC 4)
- Surplus (0)
- Demand (3) Gems +3, Porcelain +1, Beer/ale +1
- Ankim. (38.53. Dragon controls the waterways), MC 4
- Surplus (3). Metal (common) -1, Metal (rare) -3, Fish (preserved) -2
- Demand (1). Wine/Spirits +1
- Canpher (41.63, MC 5)
- Surplus (3). Metals (common) -3, Dye/Pigments -2, Wine/spirits -2
- Demand (0)
- Lastine (18.83, MC 5)
- Surplus (0)
- Demand (3). Hides/furs +1, Pottery +2, Grain/vegetables +3
- Berric (36.85, MC 6)
- Surplus (2). Textiles -2, Grain/vegetables -2
- Demand (1). Weapons/tools +2