Difference between revisions of "Kemar"
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*General Skills | *General Skills | ||
− | **Bargain Skilled (10+) with +1 CHA bonus | + | **Bargain - Skilled (10+) with +1 CHA bonus |
− | **Athletics/Swimming Skilled (10+) with +1 STR bonus | + | **Athletics/Swimming - Skilled (10+) with +1 STR bonus |
− | **Athletics/Climbing Proficient (15+) with +1 STR bonus | + | **Athletics/Climbing - Proficient (15+) with +1 STR bonus |
− | **Athletics/Endurance Proficient (15+) with +2 CON bonus | + | **Athletics/Endurance - Proficient (15+) with +2 CON bonus |
*Knacks | *Knacks |
Revision as of 18:52, 4 September 2020
Rank
- Human Sorcerer 6
- XP: 40,000/80,000
- Neutral
Attributes
- 13 STR (+1 melee attack and damage)
- 10 INT
- 11 WIS
- 14 DEX (+1 to AC, ranged attack, initiative)
- 16 CON (+2 HP)
- 13 CHA (+1 reaction)
Skills
- Languages
- Common
- General Skills
- Bargain - Skilled (10+) with +1 CHA bonus
- Athletics/Swimming - Skilled (10+) with +1 STR bonus
- Athletics/Climbing - Proficient (15+) with +1 STR bonus
- Athletics/Endurance - Proficient (15+) with +2 CON bonus
- Knacks
Combat
- AC 8
- HP 31
- Movement Rate
- Initiative Modifier +1
- Attacks
- Primary Melee Attack: none
- Primary Ranged Attack:
- Saves:
- 11 Petrification & Paralysis
- 11 Poison & Death
- 14 Blast & Breath
- 12 Staves & Wands
- 12 Spells
Spells
- First Level: Spells Per Day
- A first level spell in your repertoire
- Another first-level spell in your repertoire
- Etc
- Second Level: Spells Per Day
- One
- Two
- You-know-what-to-do
Magic Items
- Wand of Secret Door Detection (7 charges)
- Scroll of Locate Object
- Scroll of Protection from Elements
Equipment
- Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
- Then list
- Those things
- Individually