Detect Evil: Difference between revisions
Jump to navigation
Jump to search
Created page with "- Main Page; Keep On The Borderlands *Range: 120' *Duration: 6 Turns *This spell can detect evil intentions, or evilly enchanted objects within 120' of th..." |
No edit summary |
||
Line 3: | Line 3: | ||
*Range: 120' | *Range: 120' | ||
*Duration: 6 Turns | *Duration: 6 Turns | ||
*This spell can detect evil intentions, or evilly enchanted objects within 120' of the caster causing the creatures or objects to glow to the caster's eyes. Note that things like poison and traps are | *This spell can detect evil intentions, or evilly enchanted objects within 120' of the caster causing the creatures or objects to glow to the caster's eyes. Note that things like poison and traps are not evil. |
Latest revision as of 00:16, 20 October 2020
- Main Page; Keep On The Borderlands
- Range: 120'
- Duration: 6 Turns
- This spell can detect evil intentions, or evilly enchanted objects within 120' of the caster causing the creatures or objects to glow to the caster's eyes. Note that things like poison and traps are not evil.