To Build A Nation: Sugul: Difference between revisions
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* Changes to atributes: (Ogre L1) Increase 2 by 1 each – possibly Intellect & Will; (Oracle L3) Increase two by 1 – Will & ? | * Changes to atributes: (Ogre L1) Increase 2 by 1 each – possibly Intellect & Will; (Oracle L3) Increase two by 1 – Will & ? | ||
'''Perception:''' | '''Perception:''' (=intellect) | '''Defense:''' (=Agility) | '''Health:''' (Strength +24 [+24 L1/2/4&5])| '''Healing Rate:''' Health/4 rnd down <br> | ||
'''Size:''' | '''Size:''' 2 | '''Speed:''' 10 | '''Power''' 0 <br> | ||
* Oracle (L3): Health +3, Power +1 Oracle (L6): Health +3 | |||
* Ogre moement my be restricted by space (SotDL p38) | Size 1/2 and smaller creatures can freely move through your space (SotDL, page 38) | |||
'''Insanity:''' 0 | '''Corruption:''' 0 <br> | '''Insanity:''' 0 | '''Corruption:''' 0 <br> | ||
'''Madness/Quirks:''' | '''Madness/Quirks:''' |
Revision as of 06:26, 10 November 2020
SUGUL
Character description and short introduction
Ogre/Ogre Novice(L1,2)/Ogre Expert(L4,5)/Oracle(L3,6) L6
Strength 13
Agility 9
Intellect 8
Will 10
- Changes to atributes: (Ogre L1) Increase 2 by 1 each – possibly Intellect & Will; (Oracle L3) Increase two by 1 – Will & ?
Perception: (=intellect) | Defense: (=Agility) | Health: (Strength +24 [+24 L1/2/4&5])| Healing Rate: Health/4 rnd down
Size: 2 | Speed: 10 | Power 0
- Oracle (L3): Health +3, Power +1 Oracle (L6): Health +3
- Ogre moement my be restricted by space (SotDL p38) | Size 1/2 and smaller creatures can freely move through your space (SotDL, page 38)
Insanity: 0 | Corruption: 0
Madness/Quirks:
- X
- Y
Languages:
Professions: Category | Specific (Ex: Scholar | Medicine)
Talents
- X
- Y
- Z
Spell Traditions:
Spells:
Interesting Things: (we'll work on together, if already rolled then enter)
Equipment
(we'll work on together, if already rolled then enter)
Lifestyle: Destitute, Poor, Getting By, Comfortable, Wealthy, or Rich
Worn:
Pack:
Background
Generated background:
- X
- Y
- Z
Generated personality:
- X
- Y
- Z
Weapons + Damage
- Weapon 1
- Weapon 2