Difference between revisions of "Brahnamin's Cortex Prime Test Page"
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Your skin is tough as native stone, and you have the appearance of a living statue. When defending vs physical damage, spend a PP to step up or double '''Resolve'''. You also begin play with the ''knack'', '''Unarmed Fighting''' at [[File:d6a.png|24px]] under your '''Fight''' skill. | Your skin is tough as native stone, and you have the appearance of a living statue. When defending vs physical damage, spend a PP to step up or double '''Resolve'''. You also begin play with the ''knack'', '''Unarmed Fighting''' at [[File:d6a.png|24px]] under your '''Fight''' skill. | ||
− | You can buy this ''knack'' up one step during chargen | + | You can buy this ''knack'' up one step either during chargen or via character advancement. |
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'''CARYATID SAMPLE SFX''' | '''CARYATID SAMPLE SFX''' |
Revision as of 16:25, 18 January 2021
Ancestry Distinctions
Ancestry defines features of your character's people.
Caryatid - People of Stone
Your skin is tough as native stone, and you have the appearance of a living statue. When defending vs physical damage, spend a PP to step up or double Resolve. You also begin play with the knack, Unarmed Fighting at under your Fight skill.
You can buy this knack up one step either during chargen or via character advancement.
CARYATID SAMPLE SFX
Gain 1 plot point when you roll a instead of a
- Enduring Stone: When you spend a PP to avoid being taken out, step back Resolve instead of taking a complication. You cannot step back an Approach below
- One with the Earth: When you spend a PP to create an asset by revealing something about the surrounding terrain, step that asset up to