Rudd Moorstrider: Difference between revisions

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==SKILLS==
==SKILLS==
:Acrobatics* (DEX) +0
:''Acrobatics'' (DEX) +0
:Animal Handling (WIS) +0
:Animal Handling (WIS) +0
:Arcana (INT) +0
:Arcana (INT) +0
:Athletics (STR) +0
:Athletics (STR) +0
:Chiper (INT) +0
:Chiper (INT) +0
:Craft* [''type''] (INT) +0
:''Craft'' [''type''] (INT) +0
:Deception (CHA) +0
:''Disable Device'' (DEX) +0
:''Disguise'' (CHA) +0
:History (INT) +0
:Insight (WIS) +0
:Intimidation (CHA) +0
:''Language'' [type] (INT) +0
:Medicine (WIS) +0
:Nature (INT) +0
:Perception (WIS) +0
:Performance (CHA) +0
:Persuasion (CHA) +0
:''Poison'' () +0
:Professionalism [type] () +0
:Religion (INT) +0
:Sleight-of-Hands (DEX) +0
:Stealth (DEX) +0
:Survival (WIS) +0


: * These skills require Proficiency to use.
: * Proficiency with these skills
: ''These skills require Proficiency to use''.


==EQUIPMENT==
==EQUIPMENT==

Revision as of 03:09, 28 January 2021

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Rudd Moorstrider (human male), Cleric 6th level

Physical Notes

Race:; Sex:; Age:

Height:;Weight:; Eye Color:; Hair Color:; Features:

Social Class

XX

Personality Traits

Bonds:

Flaws:

Ideals:

Traits:

ATTRIBUTES

Strength 10 Mod: +0; Saving Throw: +0; Base Encumbrance: #; Moderate Load: #; Heavy Load: #; Max Carry: #
Dexterity 10 Mod: +0; Saving Throw: +0
Constitution 10 Mod: +0; Saving Throw: +0
Intelligence 10 Mod: +0; Saving Throw: +0
Wisdom 10 Mod: +0; Saving Throw: +0
Charisma 10 Mod: +0; Saving Throw: +0
* Proficiency with these Saving Throws

SECONDARY STATS

Hit Points: XX (XHD, +0 CON Mod)
Armor Class: 10
Attack Bonus: +0
Deity:
Alignment:
* (Weapon): Attack Bonus: +0; Damage: 1Dx +0
* (Weapon): Attack Bonus: +0; Damage: 1Dx +0
* (Weapon): Attack Bonus: +0; Damage: 1Dx +0

(RACIAL) ABILITIES

Size:
Movement:
Languages:
Other

CLASS XX ABILITIES

XX:
XX:
XX:

Weapon and Armor Proficiencies

Weapons:
Armor:
Shields:

Spell Slots

Spells per level

0 level Cantrips:
1st Level:

Spells prepaired

0 level Cantrips:
1st Level:

SKILLS

Acrobatics (DEX) +0
Animal Handling (WIS) +0
Arcana (INT) +0
Athletics (STR) +0
Chiper (INT) +0
Craft [type] (INT) +0
Deception (CHA) +0
Disable Device (DEX) +0
Disguise (CHA) +0
History (INT) +0
Insight (WIS) +0
Intimidation (CHA) +0
Language [type] (INT) +0
Medicine (WIS) +0
Nature (INT) +0
Perception (WIS) +0
Performance (CHA) +0
Persuasion (CHA) +0
Poison () +0
Professionalism [type] () +0
Religion (INT) +0
Sleight-of-Hands (DEX) +0
Stealth (DEX) +0
Survival (WIS) +0
* Proficiency with these skills
These skills require Proficiency to use.

EQUIPMENT

XX x lbs
XX x lbs
XX x lb
XX x lbs
XX x lbs
500 gold pices (in pouch) 0.5 lbs
Total xx lbs

HISTORY

xx