FantasyCraft:Otters Ransom:Mushka: Difference between revisions
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::Proficiency 1 <Br/> | ::Proficiency 1 <Br/> | ||
'''Skills''': (6 class + 0 Int) x [lvl + 3] = 24; | '''Skills''': (6 class + 0 Int) x [lvl + 3] = 24; | ||
::'''Acrobatics''' + | ::'''Acrobatics''' +1 (+1 dex +ranks +other) <Br/> | ||
::'''Athletics*''' + | ::'''Athletics*''' +7 (+2 str +4ranks +other) <Br/> | ||
::'''Blend''' + | ::'''Blend''' +3 (+3 cha +ranks +other) <Br/> | ||
::'''Bluff''' + | ::'''Bluff''' +3 (+3 cha +ranks +other) <Br/> | ||
::'''Crafting''' +0 (+0 | ::'''Crafting''' +0 (+0 int +ranks +other) <Br/> | ||
::'''Disguise''' + | ::'''Disguise''' +3 (+3 cha +ranks +other) <Br/> | ||
::'''Haggle''' + | ::'''Haggle''' +2 (+2 wis +ranks +other) <Br/> | ||
::'''Impress*''' + | ::'''Impress*''' +4 (+3 cha +1ranks +other) <Br/> | ||
::'''Intimidate*''' + | ::'''Intimidate*''' +8 (+2 wis +4ranks +2 insight) <Br/> | ||
::'''Investigate''' + | ::'''Investigate''' +2 (+2 wis +ranks +other) <Br/> | ||
::'''Medicine*''' + | ::'''Medicine*''' +1 (+0 int +1ranks +other) <Br/> | ||
::'''Notice*''' + | ::'''Notice*''' +4 (+2 wis +2ranks +other) <Br/> | ||
::'''Prestidigitation''' + | ::'''Prestidigitation''' +1 (+1 dex +ranks +other) <Br/> | ||
::'''Resolve*''' + | ::'''Resolve*''' +3 (+1 con +2ranks +other) <Br/> | ||
::'''Ride ( | ::'''Ride (Water vehicle, ???,???)*''' +5 (+1 dex +4ranks +other) <Br/> | ||
::'''Search''' +0 (+0 | ::'''Search''' +0 (+0 int +ranks +other) <Br/> | ||
::'''Sense Motive*''' + | ::'''Sense Motive*''' +2 (+1 wis +1ranks +other) <Br/> | ||
::'''Sneak''' + | ::'''Sneak''' +1 (+1 dex +ranks +other) <Br/> | ||
::'''Survival*''' + | ::'''Survival*''' +2 (+1 wis +1ranks +other) <Br/> | ||
::'''Tactics*''' + | ::'''Tactics*''' +6 (+0 int +4ranks +2 insight) <Br/> | ||
'''Interests''': Nat lang:Arfordir (drake language), Lang:Traveller/Trade, Lang:Alignment Fire, Lang:Taleless (Tujaalbahr), Home Study:Tujaalbahr, Career Study: Criminal, Alignment: A brutal fire and strength god, Free 2, Free 3, Free 4 <Br/> | '''Interests''': Nat lang:Arfordir (drake language), Lang:Traveller/Trade, Lang:Alignment Fire, Lang:Taleless (Tujaalbahr), Home Study:Tujaalbahr, Career Study: Criminal, Alignment: A brutal fire and strength god, Free 2, Free 3, Free 4 <Br/> | ||
'''Carrying Capacity''': 0/0lb; 0-0; 0 lift/drag; 0 clear <Br/> | '''Carrying Capacity''': 0/0lb; 0-0; 0 lift/drag; 0 clear <Br/> |
Revision as of 12:23, 3 July 2021
Mushka
Male Drake-blooded Human Charismatic Corsair and Captain lvl 1
Medium Folk
Physical Description
Backstory and personality
- From Region 3 Tujaalbahr, 28 y.o.
- Born 4th of Air 5313 an hour after midnight. Sign is Ascending ceri the mountain: Those born under the ascending ceri shall be strong of body and calm of mind, the bounty of earth's depths shall be theirs.
- Major moon signs include Buried Sandy ecnis The campfire: You shall find your self hindered and blinded by time, Expect your inheritance to be lost.
- I figured he was a thug more than an out and out pirate, so working more out of a port than aboard ship. That business went under (maybe due to a rival operation) so he left for another life. Perhaps he hooked up with Michael.
Character Sheet
Quick reference
Senses Notice +0, Search +0
Stealth Blend +0, Sneak +0
AD: XdX, starting X
Initiative +0 (+0 Dex + 0 class)
Defense
Defense 10 (+0 Dex + 0 class)
DR 0 (0 armor)
Vitality 0 (0 class x lvl + 1 Con x lvl); Wounds 13
Fort +0 (+1 Con + 0 class)
Ref +0 (+0 Dex + 0 class)
Will +0 (+0 Wis + 0 class)
Defensive Abilities
- [name]: [effect]
- [name]: [effect]
Offense
Speed 30 ft.
BAB +0
Melee +0 (+0 BAB + 0 Str)
- [name] [stats]
- [name] [stats]
Ranged +0 (+0 BAB + 0 Dex)
- [name] [stats]
- [name] [stats]
Special Attacks
- [name] [stats]
- [name] [stats]
Statistics
Str 14 (+2)
Dex 12 (+1)
Con 13 (+1)
Int 10 (+0)
Wis 14 (+2)
Cha 16 (+3)
Proficiencies:
- Proficiency 1
- Proficiency 1
Skills: (6 class + 0 Int) x [lvl + 3] = 24;
- Acrobatics +1 (+1 dex +ranks +other)
- Athletics* +7 (+2 str +4ranks +other)
- Blend +3 (+3 cha +ranks +other)
- Bluff +3 (+3 cha +ranks +other)
- Crafting +0 (+0 int +ranks +other)
- Disguise +3 (+3 cha +ranks +other)
- Haggle +2 (+2 wis +ranks +other)
- Impress* +4 (+3 cha +1ranks +other)
- Intimidate* +8 (+2 wis +4ranks +2 insight)
- Investigate +2 (+2 wis +ranks +other)
- Medicine* +1 (+0 int +1ranks +other)
- Notice* +4 (+2 wis +2ranks +other)
- Prestidigitation +1 (+1 dex +ranks +other)
- Resolve* +3 (+1 con +2ranks +other)
- Ride (Water vehicle, ???,???)* +5 (+1 dex +4ranks +other)
- Search +0 (+0 int +ranks +other)
- Sense Motive* +2 (+1 wis +1ranks +other)
- Sneak +1 (+1 dex +ranks +other)
- Survival* +2 (+1 wis +1ranks +other)
- Tactics* +6 (+0 int +4ranks +2 insight)
- Acrobatics +1 (+1 dex +ranks +other)
Interests: Nat lang:Arfordir (drake language), Lang:Traveller/Trade, Lang:Alignment Fire, Lang:Taleless (Tujaalbahr), Home Study:Tujaalbahr, Career Study: Criminal, Alignment: A brutal fire and strength god, Free 2, Free 3, Free 4
Carrying Capacity: 0/0lb; 0-0; 0 lift/drag; 0 clear
Abilities
Species Human Charismatic (Drake-blooded)
- Charming:once per session in crease of 1 non hostile NPC by 5
- Double boost (Charisma): May spent and roll 2 action dice to boost skills of listed stat
- Encouragement: once per scene for one scene give +1 morale bonus to saves to teammate
- Draconic heritage:
- Menacing Threat: May threaten 3 targets with one roll
- Thick hide 3: have base Dr 3 that doesn't stack with armour.
Speciality (Corsair)
- Bonus feat: Basic skill mastery (officer)
- Agile Defence: basic defence raised by 1
- Flashy: Panache increases by 2
- Terrifying look:will saves of inflicted stress damage to enemies increases by 4
- Water vehicle focus: what it says in the name.
Class (Captain)
- Core:Cadre: once per scene grant teammates one of your basic combat feats
- Level 1:Right hand Man: gain the personal lieutenant feat and basic combat feats count as style feats.
Feats
- Species: Draconic Heritage
- Specialty: Basic skill mastery (officer) intimidate & Tactics
- Level 1: Combat Instincts
Tricks
- Trick 1
Money and Gear
Lifestyle: 0 (0 class + 0 Cha)
- Panache 0 (0s/month, +0 Appearance), Prudence 0 (0% savings)
Appearance +0 (+0 Panache + 0 Cha)
Stake 0 (100 x lvl) Hand 0
Gear:
- Item 1
- Item 2
- Item 3
- Item 4
Legend +0 (0 class)
Reputation: 0 (lvl x 10)
Renown: 0
Trinkets:
- [name]: [effect] :cost
Prizes:
- [name]: [effect] :cost
Sorcery
Spellcasting Bonus +0 (0 ranks + 0 Int)
Save DC 10 (10 + 0 Cha + 0 Spellcasting feats)
Casting Level 0
Maximum Spell Level Cast: 0
Spell Points 0
Spells Known 0 (0 ranks + 0 [Wis score])
Spells
- [name]: [effect]
- [name]: [effect]
Miracles
Save DC 10 (10 + 0 Cha + 0 Spellcasting feats)
Casting Level 0
Paths
Path 1:
- Step X: [abilities]
Spells
- [name]: [effect]
- [name]: [effect]