Skinner: Difference between revisions
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Unique weapon | '''Unique weapon''' "Old Betsy" | ||
:Silenced laser rifle close/far 2 handed | |||
:Laser,silenced, stabilized | |||
Branded +1 physique (factored) | '''Toughness''' | ||
:You can suffer two injuries of each severity, rather than one. | |||
'''Sneak attack''' | |||
:When you get the drop on someone, | |||
:Roll+Mettle. | |||
:On a 10+, choose 1. | |||
:On a 7-9, the GM will give you 2 of the following options, choose 1 of them. | |||
• Kill them | |||
• Injure them | |||
• Rob/disarm them | |||
• Capture/disable them | |||
'''Branded''' | |||
:+1 physique (factored) | |||
=Assets= | =Assets= | ||
Shredder belt | Shredder belt |
Revision as of 21:29, 11 July 2021
| |
Name: Skinner | |
Archetype: (Ex)Pirate | |
Professions: Military Scoundrel | |
Background: Brutal | |
Player: Aurebesh | |
Appearance: cold, massive, cruel |
Stats
Mettle +2
Influence -1
Expertise +1
Physique +2
Interface 0
Skills
Unique weapon "Old Betsy"
- Silenced laser rifle close/far 2 handed
- Laser,silenced, stabilized
Toughness
- You can suffer two injuries of each severity, rather than one.
Sneak attack
- When you get the drop on someone,
- Roll+Mettle.
- On a 10+, choose 1.
- On a 7-9, the GM will give you 2 of the following options, choose 1 of them.
• Kill them • Injure them • Rob/disarm them • Capture/disable them
Branded
- +1 physique (factored)
Assets
Shredder belt Close, timed, destructive Combat armor, armored, motion sensor Cybernetic arm: melee, glove penetrating, destructive Infiltration kit
Armored weapons emplacements
Scars: Puckered burn scar across chest
Data Points
1 on Callister