Strangers in a Strange Land OSE:Ulf: Difference between revisions
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The Wyzard (talk | contribs) Created page with "Strangers_in_a_Strange_Land_OSE == Rank == *Human Sorcerer 6 *XP: 50k/80k *Neutral *Primary PC of The Wyzard == Attributes == *STR 12 *INT 14 (+1) *WIS 11 *DEX 13 (+1) *..." |
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**1: Deception: Sense Motive Expert 5+ (no description) | **1: Deception: Sense Motive Expert 5+ (no description) | ||
**1: Magical Engineering Proficient, 15+ (Int +1). Identify magical items, enchantments, etc. Important for crafting magical items. | **1: Magical Engineering Proficient, 15+ (Int +1). Identify magical items, enchantments, etc. Important for crafting magical items. | ||
**1: Survival: Tracking Expert, 5+. Follow tracks left by individuals. Modifiers will apply based on terrain, age of tracks, size of group being | **1: Survival: Tracking Expert, 5+. Follow tracks left by individuals. Modifiers will apply based on terrain, age of tracks, size of group being followed, etc. | ||
followed, etc. | |||
**1: Survival: Navigation Expert 5+ (Int +1). Make and read maps, navigate by stars, landmarks, cardinal directions, etc. | **1: Survival: Navigation Expert 5+ (Int +1). Make and read maps, navigate by stars, landmarks, cardinal directions, etc. | ||
**Note: Ulf doesn't have formal training or experience in survival or tracking. It's just that the stars and the stones, etc., speak to him. | **Note: Ulf doesn't have formal training or experience in survival or tracking. It's just that the stars and the stones, etc., speak to him. |
Revision as of 23:23, 15 September 2021
Strangers_in_a_Strange_Land_OSE
Rank
- Human Sorcerer 6
- XP: 50k/80k
- Neutral
- Primary PC of The Wyzard
Attributes
- STR 12
- INT 14 (+1)
- WIS 11
- DEX 13 (+1)
- CON 11
- CHA 14 (+1)
Skills
- Languages
- Common
- Faery
- General Skills
- 1: Riding: All PCs can ride a horse under normal conditions, but the riding skill allows the character to cast spells, attack or perform tricks on horseback. Must be selected again for exotic animals.
- 1: Deception: Sense Motive Expert 5+ (no description)
- 1: Magical Engineering Proficient, 15+ (Int +1). Identify magical items, enchantments, etc. Important for crafting magical items.
- 1: Survival: Tracking Expert, 5+. Follow tracks left by individuals. Modifiers will apply based on terrain, age of tracks, size of group being followed, etc.
- 1: Survival: Navigation Expert 5+ (Int +1). Make and read maps, navigate by stars, landmarks, cardinal directions, etc.
- Note: Ulf doesn't have formal training or experience in survival or tracking. It's just that the stars and the stones, etc., speak to him.
- Knacks
- Toughness
- Metamagic
- Weapon Proficiencies
- Staffs
Combat
- AC 8
- HP ???
- Movement Rate 120
- Initiative Modifier +1
- Attacks
- Staff of Striking: 17+, 1d4, or 2d6 by expending a charge.
- Saves:
- Petrification & Paralysis 11
- Poison & Death 12
- Blast & Breath 11
- Staves & Wands 14
- Spells 12
Spells
- First Level Spells, 4/day
- Sleep
- Charm Person
- Magic Missile
- Second Level Spells 3/day
- ESP
- Knock
- Web
- Third Level Spells 2/day
- Fireball
- Protection from Normal Missiles
- Hold Person
Equipment
- Gear, Armor, Weapons:
- Weapons & Armor: Staff of Striking
- Gear: ???
- Magic Items: Potion of flying, Scroll of Protection from lycanthropes, Scroll with Massmorph & Wall of stone
- Treasure: 9kGP less stuff