Harry: Difference between revisions
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Harry</br> | Back to the WIKI[https://wiki.rpg.net/index.php/AfterTheBomb.Setting] | ||
'''Harry'''</br> | |||
Novice Male Human</br> | Novice Male Human</br> | ||
Attributes: Agility d6, Smarts d8, Spirit d4, Strength d6, Vigor d6</br> | '''Attributes''': Agility d6, Smarts d8, Spirit d4, Strength d6, Vigor d6</br> | ||
Skills: Athletics d4-2, Common Knowledge d6, Driving d4, Fighting d4, Healing d8, Language (Native) d8, Notice d8, Persuasion d4, Repair d8+2, Science d6, Shooting d6, Stealth d4-2</br> | '''Skills''': Athletics d4-2, Common Knowledge d6, Driving d4, Fighting d4, Healing d8, Language (Native) d8, Notice d8, Persuasion d4, Repair d8+2, Science d6, Shooting d6, Stealth d4-2</br> | ||
Pace: 6; Parry: 4; Toughness: 5</br> | '''Pace''': 6; '''Parry''': 4; '''Toughness''': 5</br> | ||
Hindrances: Clumsy, Hesitant, Mild Mannered</br> | '''Hindrances''': Clumsy, Hesitant, Mild Mannered</br> | ||
Edges: Luck, McGyver, Mr. Fix It</br> | '''Edges''': Luck, McGyver, Mr. Fix It</br> | ||
Armor: Body Armor (Armor 4)</br> | '''Armor''': Body Armor (Armor 4)</br> | ||
Weapons: Unarmed (Range Melee, Damage Str), Glock (9mm) (Range 12/24/48, Damage 2d6, ROF 1, AP 1), Survival Knife (Range Melee, Damage Str+d4)</br> | '''Weapons''': Unarmed (Range Melee, Damage Str), Glock (9mm) (Range 12/24/48, Damage 2d6, ROF 1, AP 1), Survival Knife (Range Melee, Damage Str+d4)</br> | ||
Gear: Battery Latern, 50x Bullets, Medium, Canteen (waterskin), First Aid Kit (basic supplies), Flint and Steel, Magazine, Portable Tool Kit</br> | '''Gear''': Battery Latern, 50x Bullets, Medium, Canteen (waterskin), First Aid Kit (basic supplies), Flint and Steel, Magazine, Portable Tool Kit</br> | ||
Language: Native (native, d8)</br> | '''Language: Native''' (native, d8)</br> | ||
Current Wealth: $17</br> | '''Current Wealth''': $17</br> | ||
Special Abilities</br> | '''Special Abilities'''</br> | ||
Languages Known: Native (native, d8) | Languages Known: Native (native, d8) | ||
Starting Bennies: 4</br> | '''Starting Bennies''': 4</br> | ||
Current Load: 35 (41)</br> | '''Current Load''': 35 (41)</br> | ||
Books In Use: Savage Worlds: Adventure Edition</br> | '''Books In Use''': Savage Worlds: Adventure Edition</br> | ||
Setting Rules: Born a Hero</br> | '''Setting Rules''': Born a Hero</br> | ||
Validity: Character appears valid and optimal</br> | Validity: Character appears valid and optimal</br> | ||
Revision as of 15:53, 26 October 2021
Back to the WIKI[1]
Harry
Novice Male Human
Attributes: Agility d6, Smarts d8, Spirit d4, Strength d6, Vigor d6
Skills: Athletics d4-2, Common Knowledge d6, Driving d4, Fighting d4, Healing d8, Language (Native) d8, Notice d8, Persuasion d4, Repair d8+2, Science d6, Shooting d6, Stealth d4-2
Pace: 6; Parry: 4; Toughness: 5
Hindrances: Clumsy, Hesitant, Mild Mannered
Edges: Luck, McGyver, Mr. Fix It
Armor: Body Armor (Armor 4)
Weapons: Unarmed (Range Melee, Damage Str), Glock (9mm) (Range 12/24/48, Damage 2d6, ROF 1, AP 1), Survival Knife (Range Melee, Damage Str+d4)
Gear: Battery Latern, 50x Bullets, Medium, Canteen (waterskin), First Aid Kit (basic supplies), Flint and Steel, Magazine, Portable Tool Kit
Language: Native (native, d8)
Current Wealth: $17
Special Abilities
Languages Known: Native (native, d8)
Starting Bennies: 4
Current Load: 35 (41)
Books In Use: Savage Worlds: Adventure Edition
Setting Rules: Born a Hero
Validity: Character appears valid and optimal