Difference between revisions of "Official Errata on Horses"

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(Official Horse Stats with Errata)
 
Line 5: Line 5:
  
 
'''Rokugani Steed'''
 
'''Rokugani Steed'''
 +
 
'''Earth: 2''' Stamina : 4
 
'''Earth: 2''' Stamina : 4
 
'''Water: 3''' Strength: 6
 
'''Water: 3''' Strength: 6
 
'''Fire: 1''' Agility: 2
 
'''Fire: 1''' Agility: 2
 
'''Air: 2'''
 
'''Air: 2'''
 +
 
Kick attack to hit: 2k2
 
Kick attack to hit: 2k2
 
Kick damage: 4k2
 
Kick damage: 4k2
Line 15: Line 17:
  
 
'''The Gaijin Riding Horse'''
 
'''The Gaijin Riding Horse'''
 +
 
'''Earth: 3'''
 
'''Earth: 3'''
 
'''Water: 3''' Strength: 6
 
'''Water: 3''' Strength: 6
 
'''Fire: 1''' Agility: 2
 
'''Fire: 1''' Agility: 2
 
'''Air: 2'''
 
'''Air: 2'''
 +
 
Kick attack to hit: 3k2
 
Kick attack to hit: 3k2
 
Kick damage: 6k3
 
Kick damage: 6k3
Line 26: Line 30:
  
 
'''The Utaku Steed'''
 
'''The Utaku Steed'''
 +
 
'''Earth: 3'''
 
'''Earth: 3'''
 
'''Water: 3''' Strength: 6
 
'''Water: 3''' Strength: 6
 
'''Fire: 2'''
 
'''Fire: 2'''
 
'''Air: 2'''
 
'''Air: 2'''
 +
 
Kick attack to hit: 3k3
 
Kick attack to hit: 3k3
 
Kick damage: 6k3
 
Kick damage: 6k3
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----
 
----
 
'''Additional rules:'''
 
'''Additional rules:'''
 +
 
All Horses double their Water ring for purposes of determining movement.
 
All Horses double their Water ring for purposes of determining movement.

Latest revision as of 17:10, 13 January 2007

Back to Horses


Official Horse Stats with Errata[edit]

Rokugani Steed

Earth: 2 Stamina : 4 Water: 3 Strength: 6 Fire: 1 Agility: 2 Air: 2

Kick attack to hit: 2k2 Kick damage: 4k2 TN to be Hit: 10 (15 at a gallop) Wounds per wound level: 8

The Gaijin Riding Horse

Earth: 3 Water: 3 Strength: 6 Fire: 1 Agility: 2 Air: 2

Kick attack to hit: 3k2 Kick damage: 6k3 TN to be Hit: 10 (15 at a gallop) Wounds per wound level: 10 Special: 1 Rank of the Fleet Advantage.

The Utaku Steed

Earth: 3 Water: 3 Strength: 6 Fire: 2 Air: 2

Kick attack to hit: 3k3 Kick damage: 6k3 TN to be Hit: 10 (15 at a gallop) Wounds per wound level: 12 Special: Riders gain one Free Raise with any action that uses the Horsemanship skill. 2 Ranks of the Fleet Advantage.


Additional rules:

All Horses double their Water ring for purposes of determining movement.