Strange behaviour placeholder: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 56: | Line 56: | ||
Trick [[file:d4a.png|16px|d4]] | Trick [[file:d4a.png|16px|d4]] | ||
==Distinctions/SFX [[file:d8a.png|32px|d8]]== | ==Distinctions/SFX [[file:d8a.png|32px|d8]]== | ||
| Line 78: | Line 79: | ||
---- | ---- | ||
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== | ==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]== | ||
'''Sniper Rifle''' [[file:d8a.png|24px|d8]] ''Keep your friends close and your enemies far away.'' | '''Sniper Rifle''' [[file:d8a.png|24px|d8]] ''Keep your friends close and your enemies far away.'' | ||
Revision as of 20:58, 19 January 2022
Garrett port to other game
Garrett Waymire::Sniper/Reader
QUOTE
Attributes 

|| Physical
|| Mental
|| Social
||
Trained Skills 

Untrained Skills 
Distinctions/SFX 
Checked SFX are active.
Independent Sniper They won't see you coming, but you'll see them.
Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a
instead of a 
Sniper Spend 1 PP to enter a scene hidden and in a position to do some harm. Take or step up a Complication representing a tenuous or precarious position to create a Sniper Nest d8 Asset.- ☐ 20/10: Spend 1 PP to double Notice for a roll when you peer into the distance.
Reader You know things you shouldn't. You don't know why.
Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a
instead of a 
Two Heads Are Better Than One: Once per scene, you may spend 1 PP to use the Knack of a Crewmember in the scene instead of your own. After the roll, take or step up a Complication to reflect their memories getting mixed up with your own.- ☐ Secrets, Secrets: When you are in the presence of someone who is trying to keep a secret, spend 1 PP to discover the secret with a Mental + Know Action. If your Action fails, create or step up a Paranoid Complication.
Veteran of the Independence War May have been on the losing side, still not covinced it was the wrong one.
Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a
instead of a 
- ☐ Fightin' Type: Spend 1 PP to step up or double your Shoot or Fight when you’re outnumbered..
- ☐ War Stories: When you create an Asset or take a Complication related to a wartime flashback, step it up.
Signature Assets 

Sniper Rifle
Keep your friends close and your enemies far away.