Agent Vesper Fae Born: Difference between revisions
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Melee Weapon, Switchblade +4, Device, Lethal, Str+d4+2d6 [1]</br> | Melee Weapon, Switchblade +4, Device, Lethal, Str+d4+2d6 [1]</br> | ||
Armor 2, Device, [1]</br> | Armor 2, Device, [1]</br> | ||
Dodge 5</br> | Dodge 5 [5]</br> | ||
Low-Light Vision</br> | Heighten Senses: Low-Light Vision [1]</br> | ||
Super Edges: Acrobat, Combat Acrobat, Quick [6]</br> | |||
Acrobat | Super Skills: Fighting +1, Thievery +1, Athletics +1, Persuasion +2 [5]</br> | ||
Combat Acrobat | |||
Quick</br> | |||
Fighting +1 | |||
Thievery +1 | |||
Athletics +1 | |||
Persuasion +2</br> | |||
'''Banes''':</br> | '''Banes''':</br> | ||
Distinctive Appearance</br> | Distinctive Appearance [-1]</br> | ||
Vow (I Gave My Word)</br> | Vow (I Gave My Word) [-2]</br> | ||
Weakness (Iron)</br> | Weakness (Iron) [-1]</br> |
Revision as of 20:41, 19 May 2022
NAME: [REDACTED]
ALIASES: Vesper, Vex, Val, Vivianne...
STATUS: Active.
![](/images/6/65/SWAD.BPRD.Vesper.jpg)
D.O.B: N/A
BIRTHPLACE: Faerie
HAIR: White.
EYES: Heterochromatic, left blue, right green.
SEX: Male (Shapeshifter)
GENDER: Non-binary.
SPECIES: Fey
OCCUPATION: Career criminal, field agent.
REMARKS:
We found this one after investigating a rash of thefts swapping the contents of several police evidence lockers and hospital drug vaults, all without engaging with any of the security systems. It also led to four long-overdue arrests, let's not mention that, hm? That was a very interesting interrogation, during which two sidearms, a pen and a lightbulb were "misplaced", all while the subject had not moved from their seat. It is a good pen, thank you. They have apparently been "gentled and recruited" after a round of "unorthodox social engineering" by Researcher Miller, see Incident #4622 AMBER. He has my name, well played.. No further incidents have been forthcoming, and despite intense scrutiny, Agent Vesper has proven a valuable asset to the Bureau. Love you too, Henry.
GAME STATS
Role: Field Agent
Attributes:
Strength d4
Agility d8
Smarts d6
Spirit d8
Vigor d6
Skills:
Academia d4
Common Knowledge d6
Occultism d4
Shooting d4
Persuasion d10
Notice: d4+2
Athletics d6 (d8)+1
Fighting d8 (d10)
Stealth d8+1
Focus d6
Thievery d6 (d8)+1
Edges:
Thief
Alertness
Connected
Hindrances:
Obligation (BPRD Field Agent)
All Thumbs
Driven: Minor (Pranks that humble the mighty)
Powers:
Ageless [1]
Awareness [4]
Doesn't Sleep (Tireless +1) [2]
Immunity to Disease [1]
Chameleon [3]
Teleport , Portal [4]
Uncanny Reflexes [3]
Melee Weapon, Switchblade +4, Device, Lethal, Str+d4+2d6 [1]
Armor 2, Device, [1]
Dodge 5 [5]
Heighten Senses: Low-Light Vision [1]
Super Edges: Acrobat, Combat Acrobat, Quick [6]
Super Skills: Fighting +1, Thievery +1, Athletics +1, Persuasion +2 [5]
Banes:
Distinctive Appearance [-1]
Vow (I Gave My Word) [-2]
Weakness (Iron) [-1]