Delwin, son of Harla: Difference between revisions
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=='''Items {}'''== | =='''Items {}'''== | ||
* | ===Keys to the Kingdom=== | ||
* | |||
==='''Trident Dagger 6'''=== | |||
[[File:Trident dagger.jpg|300 px]] | |||
*2 Blade Breaking/Disarming. | |||
*2 Double Damage | |||
*1 Rack a spell/Ability-Ink Wound | |||
*1 Rack Spell/Ability-Return to hand if in sight. | |||
The Trident Dagger is an extremely common style of dagger for amberites. Its more a defensive weapon then an offensive one. The style of fighting using it emphasizes disarming but this one is magicked to break blades if they are not sufficiently magical themselves. | |||
==='''Dragon Bracer 9'''=== | |||
*4-Invulnerable- Transfer 5 | |||
===='''Van Real Glasses 4 CHECK if not paying for the 3 pips for non-magical construction is ok'''==== | |||
Much of this product is technological. The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses. The magical improvements make these incredibly expensive. Variations of colors available. These items are found in Nu Yark and have been imported to Nenton by Lady Elyane of Amber (At a tidy profit). | |||
[[File:Glasses.jpg|300 px]] | |||
====='''''Non Magical'''''===== | |||
*2 Vs Firearms-Protection from general road damage and effects against the eyes. | |||
*1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc | |||
**3 | |||
====='''''Magical'''''===== | |||
*1 ability – See through Invisibly. | |||
*1 ability -See through Illusions. | |||
*1 ability -X-ray Vision. Thermal Vision, See retained heat signatures. | |||
*1 Ability-Binocular/Microscope vision | |||
**4 | |||
=='''Stuff{2}'''== | =='''Stuff{2}'''== |
Revision as of 13:55, 2 June 2022
Father:
Mother:
Children:
Description:
Hobbies:
Ranks
Points{250}
Total:250 =98 Stats+120 Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies +2 Stuff +21Storage
- in Stats
- x (x) in Powers
- in Skills
- (x) in creatures/Items
- 0 in Allies (0/0)
- Stuff
Advancement
Statistics-{}
- Psyche: 45
- Strength:21
- Endurance:20
- Warfare:12
Powers {120}
- 25 (50) Advance Pattern Imprint
- 15 Sorcery
- 20 Conjuration
- 40 Trump Artist
- 20 Partial Shape Change- CHECK
Skills {}
I use a pointed skill system but foir the game im listing skills as pointed to show his level of interest in a topic.
Allies & Enemies {0/0 = 0}
Allies-0
various
Enemies-0
various
Companions
Items {}
Keys to the Kingdom
Trident Dagger 6
- 2 Blade Breaking/Disarming.
- 2 Double Damage
- 1 Rack a spell/Ability-Ink Wound
- 1 Rack Spell/Ability-Return to hand if in sight.
The Trident Dagger is an extremely common style of dagger for amberites. Its more a defensive weapon then an offensive one. The style of fighting using it emphasizes disarming but this one is magicked to break blades if they are not sufficiently magical themselves.
Dragon Bracer 9
- 4-Invulnerable- Transfer 5
Van Real Glasses 4 CHECK if not paying for the 3 pips for non-magical construction is ok
Much of this product is technological. The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses. The magical improvements make these incredibly expensive. Variations of colors available. These items are found in Nu Yark and have been imported to Nenton by Lady Elyane of Amber (At a tidy profit).
Non Magical
- 2 Vs Firearms-Protection from general road damage and effects against the eyes.
- 1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc
- 3
Magical
- 1 ability – See through Invisibly.
- 1 ability -See through Illusions.
- 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
- 1 Ability-Binocular/Microscope vision
- 4
Stuff{2}
- 2 Good Stuff