Difference between revisions of "Pathfinder Adventures in Golarion"

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# '''Oriental Martial Arts Classes (Monk/Brawler/Ninja/Samurai/etc)''' - I'm not going to sugar coat it - I don't like these classes in traditional fantasy settings.  I have no problem with the class mechanics and abilities, but oriental martial arts classes really don't belong in traditional european-themed fantasy RPGs.  It kills immersion for me so they are a hard no.
 
# '''Oriental Martial Arts Classes (Monk/Brawler/Ninja/Samurai/etc)''' - I'm not going to sugar coat it - I don't like these classes in traditional fantasy settings.  I have no problem with the class mechanics and abilities, but oriental martial arts classes really don't belong in traditional european-themed fantasy RPGs.  It kills immersion for me so they are a hard no.
 
# '''Aliens & Futuristic Characters''' - This ties into the rule directly above about immersion.  Aliens, robots, etc don't belong in my fantasy games.  I'm open to things like Aasimar's and such as they are not aliens, they were people who mated with some extra planar being.  Same with Oreads and other such creatures - I'm good with them as long as they aren't aliens or robots or something typically belonging to a futuristic sci-fi game.
 
# '''Aliens & Futuristic Characters''' - This ties into the rule directly above about immersion.  Aliens, robots, etc don't belong in my fantasy games.  I'm open to things like Aasimar's and such as they are not aliens, they were people who mated with some extra planar being.  Same with Oreads and other such creatures - I'm good with them as long as they aren't aliens or robots or something typically belonging to a futuristic sci-fi game.
 +
# '''Mythic Characters''' - At this time I do not plan on using the mythic system.  That may change at some point, but right now assume you will not become a mythic hero.  I don't have anything against the mythic systems, but I don't forsee the game heading in that direction, at least for now.  Again, subject to change.
  
 
== Character Creation ==
 
== Character Creation ==

Revision as of 13:48, 6 June 2022

Placeholder. I (Mythic) am gearing up to run some pathfinder here, just laying out some foundation stuff here before I put up the recruitment thread.


Useful Links

House Rules

  1. Guns ARE allowed but limited to Early Firearms only. No Advanced Firearms. You need to be a Gunslinger or some other class which explicitly understands guns to use them, otherwise it would be equivalent to a Fighter trying to cast Fireball - pointless. I'm also declaring that guns and ammunition is extremely rare, it will be very hard to find ammo or gunsmiths to the point you will likely have to craft your guns and ammo by yourself.
  2. Oriental Martial Arts Classes (Monk/Brawler/Ninja/Samurai/etc) - I'm not going to sugar coat it - I don't like these classes in traditional fantasy settings. I have no problem with the class mechanics and abilities, but oriental martial arts classes really don't belong in traditional european-themed fantasy RPGs. It kills immersion for me so they are a hard no.
  3. Aliens & Futuristic Characters - This ties into the rule directly above about immersion. Aliens, robots, etc don't belong in my fantasy games. I'm open to things like Aasimar's and such as they are not aliens, they were people who mated with some extra planar being. Same with Oreads and other such creatures - I'm good with them as long as they aren't aliens or robots or something typically belonging to a futuristic sci-fi game.
  4. Mythic Characters - At this time I do not plan on using the mythic system. That may change at some point, but right now assume you will not become a mythic hero. I don't have anything against the mythic systems, but I don't forsee the game heading in that direction, at least for now. Again, subject to change.

Character Creation

Races Allowed

  • All Core, Standard, Featured races are allowed
  • Uncommon and Monstrous races will be considered on a case-by-case basis (Monstrous in particular is very likely no but I will consider them for the right character)
  • No Advanced, Very Powerful, or Unknown Race Points races are allowed (see House Rule 3)
  • Alternative Racial Traits & Racial Feats are generally acceptable as long as they don't go against my House Rules above, run them past me if you want to use any

Classes Allowed

  • All Core, Base, Hybrid, and Occult classes are allowed except Monk and Brawler, see House Rule 2 above
  • Alternate Classes will be considered on a case-by-case basis but Ninja and Samurai (see House Rule 2) is a hard no and I'm not fond of Antipaladins so likely these will be denied
  • Unchained classes are most likely fine except Unchained Monk (see House Rule 2).
  • Prestige classes (if we get that far), should be fine as long as it doesn't violate House Rule 2
  • Class Archetypes & Alternative Class features should be fine as long as they don't violate my House Rules, but run them past me in advance for a final yes

Traits Allowed

  • All non-mythic traits are allowed