Running Sheet Dorian: Difference between revisions
Line 18: | Line 18: | ||
'''''Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage''''' | '''''Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage''''' | ||
===''Advancement''=== | ===''Advancement''=== | ||
Certain elements of character background might generate a block of advancements pips before the game. | Certain elements of character background might generate a block of advancements pips before the game. | ||
=='''Statistics{}'''== | =='''Statistics{}'''== |
Revision as of 13:52, 13 June 2022
Dorian, Son of Fiona
Father:
Mother:
Description:
Hobbies:
Ranks
Points{}
Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies + Stuff+Storage
Advancement
Certain elements of character background might generate a block of advancements pips before the game.
Statistics{}
- Psyche:
- Strength:
- Endurance:
- Warfare:
Powers {55(50)}
In general a pc will be given permission to walk its main imprint meaning they won't pay pips for it
- (50) Basic Imprint of Amber or Avalon
- 15 Sorcery
- 40 Trump Artist
Skills {}
In General i suggest about 10 pips in skills ranging from 1 to 3 pips. Remember, the more in a skill, the more it needs to be used and expressed in game play.
Allies & Enemies {0/0 = 0}
Allies
- various
Enemies
- various
Companions
Characters will usually start with an Elites bodyguard/companion
Items {}
I will generally work with a player to develop some signature item that fits with their character concept.
- Signature piece
Shadows {}
Stuff{}
Miscellany
My general philosophy is that this is a shared experience. If you are not having fun, let me know as soon as possible. I won't have fun if you are not having fun.