Diego, the Desert Elf: Difference between revisions
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**2 Pips in Storage; 1 will be used towards Cantrips, 1 towards Magery | **2 Pips in Storage; 1 will be used towards Cantrips, 1 towards Magery | ||
=='''Statistics | |||
*Psyche: Chaos Rank (Raised from Human Rank - Granted by The Dude) | =='''Statistics {-10}'''== | ||
*Strength: Amber Rank (Raised from Chaos Rank - Granted by The Dude) | *Psyche: Chaos Rank | ||
*Endurance: Amber Rank (Raised from Chaos Rank - Granted by The Dude) | **(Raised from Human Rank - Granted by The Dude) | ||
*Warfare: Amber Rank (Raised from Human Rank - +25 Advancement Pips) | *Strength: Amber Rank | ||
**(Raised from Chaos Rank - Granted by The Dude) | |||
*Endurance: Amber Rank | |||
**(Raised from Chaos Rank - Granted by The Dude) | |||
*Warfare: Amber Rank | |||
**(Raised from Human Rank - +25 Advancement Pips) | |||
=='''Powers {0}'''== | =='''Powers {0}'''== |
Revision as of 01:59, 20 June 2022
Diego, the Desert Elf <NPC>{?}
- A NOTE ON NPC's: All NPC's in Daniel's Sub-Campaign of Jeweled Amber do NOT receive bonus Pips for Negative Points from lower than Amber Rank Attributes.
- All Attributes must be raised via Advancement Pips.
- Some NPC's may have a Total Point Value in the Negative, but again, this does not equate to bonus Pips for the NPC to 'spend'.
- Examples: A typical common-man Amberite would be a Zero Point NPC. A typical common-man Chaosian would be a Negative Forty Point (-40) NPC, but would gain no bonus Pips for lower than Amber Attribute Scores. A typical common-man Human (Shadow Person) would be a Negative One Hundred Point (-100) NPC, again with no bonus Pips.
- A TYPICAL COMMON-MAN SUBTERRAN WOULD BE A NEGATIVE SEVENTY POINT (-70) NPC, WITH A PSYCHE OF HUMAN, A STRENGTH OF CHAOS, AN ENDURANCE OF CHAOS AND A WARFARE OF HUMAN.
Father: Manolo
Mother: Maria
Siblings: 1: Brother, Eldest; Ramon.
Children: None
Description: Desert Elf.
Hobbies: Carving
Ranks
- none
Points-{25}
Total: = -10 Stats +0 Powers +26 Skills +6 Creatures/Items +4/-4 (0) Allies/Enemies +1 Stuff +2 Storage
- -10 in Stats
- 0 in Powers
- 26 in Skills
- 6 in creatures/Items
- 0 in Allies (4/4)
- +1 Stuff (GOOD)
- 2 Storage
Advancement
- 35 Pips - Several decades worth of encounters as a Caravan Guard
- Used mostly to improve Warfare Attribute and to improve a few skills
- 10 Pips - Meeting The Dude
- Used to 'buy' Elsie, improve Warfare and some skills
- 10 Pips - Meeting and traveling with Moon
- Used to improve Warfare and some skills and to 'buy' his Spear
- Also incurred 2 points of Bad Stuff
- Used to improve Warfare and some skills and to 'buy' his Spear
- 5 Pips - Meeting Honored Traveler Vek and becoming his Guide
- Used 2 Pips to 'buy-off' Bad Stuff, used 1 Pip for Good Stuff,
- 2 Pips in Storage; 1 will be used towards Cantrips, 1 towards Magery
Statistics {-10}
- Psyche: Chaos Rank
- (Raised from Human Rank - Granted by The Dude)
- Strength: Amber Rank
- (Raised from Chaos Rank - Granted by The Dude)
- Endurance: Amber Rank
- (Raised from Chaos Rank - Granted by The Dude)
- Warfare: Amber Rank
- (Raised from Human Rank - +25 Advancement Pips)
Powers {0}
Skills {26}
- 3 Desert Survival
- 3 Observation
- 3 Land Navigation
- 3 Tracking
- 3 Horsemanship / Mounted Combat
- 3 Carving - Bone & Wood
- 2 Bowyer / Fletcher
- 2 Hunting / Gathering; Desert
- 1 Plant Lore
- 1 Animal Lore
- 1 Weather Sense
- 1 Fire Building
Allies & Enemies {0/0 = 0}
Allies
- 4 The Dude
Enemies
- 4 Moon
Companions
Creatures/Items {6}
- 25(2) Elsie, the Velociraptor [23 Granted - The Dude]
- 4 Amber Vitality
- 4 Engine Speed
- 4 Combat Training
- 2 Amber Stamina
- 2 Psychic Neutral
- 2 Rapid Healing
- 2 Double Damage
- 2 Speak and Sing
- Intelligence/Understanding level, not actual speech
- 1 Resist Normal Weapons
- 2 Danger Sense (+2 Diego)
- Psychic Bond: Diego/Elsie
- 4 Ironwood Spear / Sword Staff
- 2 Armored vs Guns
- 2 Double Damage
Stuff{+1}
- 1 GOOD STUFF