Exploring the Halls of Arden Vul: tomas WWN: Difference between revisions

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==Maiandros==
==Name of character==
Former Imperial velite
Short description or Background


*Warrior L4
*Thorcin Warrior L4
*Background: Soldier (mustered-out Imperial velite)
*Background: Wanderer
*Class Ability: Killing Blow (+2 damage)
*Class Ability: Killing Blow (+damage any attack, spell, or special ability including Shock damage = 1/2 level rounded up)
*Class Ability: Veteran's Luck (turn miss into hit as Instant action 1@/scene, or turn an enemy's hit against them into a miss)
*Class Ability: Veteran's Luck (turn a missed attack into a hit as Instant action 1/scene, or turn an enemy's hit against them into a miss)
*Languages: Archontean (literate); soldier's rudiments of Thorcin
*Languages: Archontean


~*~
~*~


*Traits: boastful, confident, enthusiastic
*Traits:  
*Secondary Skill: bowyer/fletcher
*Secondary Skill:  
*Lawful, Alignment Goal: impose or maintain order in the face of chaos
*Alignment, Alignment Goal:  
*Personal Goal: win martial fame


~*~
~*~
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===Attributes===
===Attributes===
*Strength 15 (+1)
*Strength 15 (+1)
*Intelligence 13
*Intelligence 12
*Wisdom 9
*Wisdom 06 (-1)
*Dexterity 14 (+1)
*Dexterity 15 (+1)
*Constitution 15 (+1)
*Constitution 18 (+2)
*Charisma 14 (+1)
*Charisma 10


===Skills===
===Skills===
*Exert-1
*Notice-2
*Lead-0
*Notice-0
*Punch-0
*Ride-0
*Shoot-0
*Shoot-0
*Sneak-0
*Sneak-0
*Survive-0
*Stab-2
*Stab-2
*Survive-0
*Free Skill (hobby or natural talent)-0
*advance a Level-0 skill above to Level-1
*1 banked SP


===Foci===
===Foci===
*Close Combatant-1 (throw small weapons without short-range penalty, ignore melee shock damage)
*Armsmaster-1: You have an unusual competence with thrown weapons and melee attacks. Gain Stab as a bonus skill. You can Ready a Stowed melee or thrown weapon as an Instant action. You may add your Stab skill level to a melee or thrown weapon’s damage roll or Shock damage, assuming it has any to begin with.
*Die Hard-1 (+2 hp/level, automatically stabilise if mortally wounded)
*Specialist-1 (Notice): You are remarkably talented at a particular skill. Gain any skill as a bonus. Roll 3d6 and drop the lowest die for all skill checks in this skill.
*Shocking Assault-1 (inflict shock as if enemies AC 10)
*Whirlwind Assault-1: You are a frenzy of bloody havoc in melee combat, and can hack down numerous lesser foes in close combat... assuming you survive being surrounded. Gain Stab as a bonus skill. Once per scene, as an On Turn action, apply your Shock damage to all foes within melee range, assuming they’re susceptible to your Shock.




===Conflict===
===Conflict===
*HP: 37
*HP: 30
*System Strain: 0/15
*System Strain: 0/18
*AC: 16 (15 without shield; Unarmored AC: 11)
*AC: 16 (15 without shield; Unarmored AC: 11)
*Initiative Bonus: +1
*Initiative Bonus: +1
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Weapons:
Weapons:
*short sword: +7, 1d6+3, shock 5/15
*
*dagger: +7, 1d4+3, shock 4/15, throw 60/90 +5
*


===Saving Throws===
===Saving Throws===
*Physical: 11
*Physical: 10
*Evasion: 11
*Evasion: 11
*Mental: 11
*Mental: 12
*Luck: 12
*Luck: 12


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Wealth:
Wealth:
*Coinpurse: 4 gold, 8 silver, three 50gp gems
*Coinpurse:  
*Factor (which factor): --
*Factor (which factor): --



Revision as of 04:26, 16 January 2023

Back to main page

Name of character

Short description or Background

  • Thorcin Warrior L4
  • Background: Wanderer
  • Class Ability: Killing Blow (+damage any attack, spell, or special ability including Shock damage = 1/2 level rounded up)
  • Class Ability: Veteran's Luck (turn a missed attack into a hit as Instant action 1/scene, or turn an enemy's hit against them into a miss)
  • Languages: Archontean

~*~

  • Traits:
  • Secondary Skill:
  • Alignment, Alignment Goal:

~*~

  • XP: 12

Attributes

  • Strength 15 (+1)
  • Intelligence 12
  • Wisdom 06 (-1)
  • Dexterity 15 (+1)
  • Constitution 18 (+2)
  • Charisma 10

Skills

  • Notice-2
  • Shoot-0
  • Sneak-0
  • Survive-0
  • Stab-2
  • Free Skill (hobby or natural talent)-0
  • advance a Level-0 skill above to Level-1
  • 1 banked SP

Foci

  • Armsmaster-1: You have an unusual competence with thrown weapons and melee attacks. Gain Stab as a bonus skill. You can Ready a Stowed melee or thrown weapon as an Instant action. You may add your Stab skill level to a melee or thrown weapon’s damage roll or Shock damage, assuming it has any to begin with.
  • Specialist-1 (Notice): You are remarkably talented at a particular skill. Gain any skill as a bonus. Roll 3d6 and drop the lowest die for all skill checks in this skill.
  • Whirlwind Assault-1: You are a frenzy of bloody havoc in melee combat, and can hack down numerous lesser foes in close combat... assuming you survive being surrounded. Gain Stab as a bonus skill. Once per scene, as an On Turn action, apply your Shock damage to all foes within melee range, assuming they’re susceptible to your Shock.


Conflict

  • HP: 30
  • System Strain: 0/18
  • AC: 16 (15 without shield; Unarmored AC: 11)
  • Initiative Bonus: +1

Basic Attack Bonus:

  • Melee Attack Bonus: +5
  • Ranged Attack Bonus: +5

Weapons:

Saving Throws

  • Physical: 10
  • Evasion: 11
  • Mental: 12
  • Luck: 12


Equipment

Readied (5/7):

  • pieced armor (AC 14)
  • shield
  • short sword
  • dagger

Stowed (Backpack, 2/15):

  • tinderbox
  • 3 torches(bundle)

Stashed (where): --

Wealth:

  • Coinpurse:
  • Factor (which factor): --

Hired Help

Retainers: -- Mercenaries: -- Specialists: --

Notes