Dreams of a Distant Sea:Ten-Broken-Chains: Difference between revisions
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Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely. | Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely. | ||
Revision as of 15:20, 14 March 2023
Attributes
Force | 4 |
---|---|
Fortitude | 3 |
Finesse | 2 |
Abilities
Athletics | 3 |
---|---|
Awareness | 2 |
Close Combat | 5 |
Presence | 4 |
Integrity | 3 |
Performance | 1 |
Physique | 3 |
War | 2 |
Charms
Excellencies
Cost | 1m |
---|---|
Step | 1 |
Add [Ability] dice to an applicable roll. You may buy this charm for multiple Abilities, but must choose a new Ability each time. This is a full Charm purchase and not a repurchase. During combat, this applies on Step 1. Outside of combat, it may be used freely.
Special: this charm may be applied to resistance rolls (such as to resist a hazard or trap) or to reflexively created actions, e.g. a reflexive Build Power action, regardless of Step.
Purchased Excellencies:
- Close Combat