Adventures in the Distal Provinces:Kar: Difference between revisions
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'''Mental Stress''' O O | '''Mental Stress''' O O | ||
'''Physical Stress''' O O | '''Physical Stress''' O O 0 | ||
Mild (2) | Mild (2) |
Revision as of 03:53, 20 March 2023
Kar the Lizardfolk
Appearance: Emerald green scales, golden slit-pupil eyes
Typical equipment: Naked except for a vest and belt with many pockets
Refresh: 3
Aspects
- High Concept: Talented Lizard Folk Explorer
- Trouble: Wanderlust
- Odd Jobs, Odd Skills
- Unshakeable Optimism
- "What was your name again?"
Skills
- Great (+4) Lore
- Good (+3) Investigate, Crafts
- Fair (+2) Athletics, Fight, Shoot,
- Average (+2) Drive, Notice, Physique, Stealth
Stunts
Lizardfolk Claws: Kar's claws are handy tools and lethal weapons. He effectively always has a dagger at hand.
Nature Provides: Kar is an experienced tracker and forager. Any Investigate check made in the wilderness has a +2 bonus.
Rigging Rat: Whether it's a tree, cliffside, or a ship's mast, Kar can scale up anything. Any Athletics check for climbing has a +2 bonus.
Stress and Consequences
Mental Stress O O
Physical Stress O O 0
Mild (2)
Moderate (4)
Severe (6)