Seeds in their Pockets: Difference between revisions
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|[[File:Traveller_woman.jpg|200px]] | |[[File:Traveller_woman.jpg|200px]] | ||
| | |'''Aniella Baker''' 9459BB Age 46 Cr 39200 | ||
:7 terms Merchant (2nd Officer); ''Retirement Pay:'' 8000 | |||
Skills: | :'''Skills:''' Engineering-1, Medical-3, Sword-3, Laser Rifle-1, Steward-1, Helicopters-1, Bribery-2 | ||
:'''Gear:''' Sword-1, Low Passage Ticket-2, Mesh Armor, long range comm, medical kit, light intensifier googles, combination respirator/air filter | |||
Aniella (ON yel ah) has put a lot of years into plying trade routes on good and bad ships. Recently retired from the corps with a pension, she is looking for somewhere to apply her diverse skills. Herny Westerly, her son, thinks she should come visit him and help take care of Rulia and Jesse, her grandchildren. But Henry is a tightwad who probably wants her to pay the rent from her pension. She has not heard from Mary, her daughter who joined the Marines of branches, in years and the Marines have never sent a death notice. The less said about Albert Westerly, her ex, the better. | |||
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|[[File:Traveller Guard.jpg|200px]] | |[[File:Traveller Guard.jpg|200px]] |
Revision as of 14:37, 9 June 2023
This is the wiki page for the solarpunk Traveller game "Seeds in their Pockets"
Houserules
- Every character has Skill-0 in all skills that were in the basic training list of their career.
- A skill that is strongly related to a skill that the player has at at least level 2 can be attempted as -1 to the skill that is known. So Sword-3 provides Cutlass-2 and so forth.
- During the game moments of awesome, good roleplay, daring and contributing something important to the setting will attract a point of inspiration, recorded using this symbol