Mugby Moseby: Difference between revisions
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Created page with "{| | colspan="2" | '''Name: Mugby Moseby''' | colspan="2" | |- | colspan="2" | '''Code Name: Whiskey''' | colspan="2" | |- | colspan="2" | '''Profession: Criminal''' | col..." |
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|- | |- | ||
|'''Strength''' | |'''Strength''' | ||
| | |8 | ||
| | |40 | ||
| | |Looks tired/ill and has a hacking cough | ||
|- | |- | ||
|'''Constitution''' | |'''Constitution''' | ||
| | |14 | ||
| | |70 | ||
| | | | ||
|- | |- | ||
|'''Dexterity''' | |'''Dexterity''' | ||
| | |15 | ||
| | |75 | ||
| | |Light on his feet | ||
|- | |- | ||
|'''Intelligence''' | |'''Intelligence''' | ||
| | |15 | ||
| | |75 | ||
| | |His eyes don't miss details | ||
|- | |- | ||
|'''Power''' | |'''Power''' | ||
| | |9 | ||
| | |45 | ||
|Brave | |Brave | ||
|- | |- | ||
|'''Charisma''' | |'''Charisma''' | ||
| | |11 | ||
| | |55 | ||
|Captivating | |Captivating | ||
|} | |} |
Revision as of 13:45, 29 July 2023
Name: Mugby Moseby | |||
Code Name: Whiskey | |||
Profession: Criminal | |||
Nationality: American | |||
Sex (Age): Male (53) | |||
Education: High school diploma |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 8 | 40 | Looks tired/ill and has a hacking cough |
Constitution | 14 | 70 | |
Dexterity | 15 | 75 | Light on his feet |
Intelligence | 15 | 75 | His eyes don't miss details |
Power | 9 | 45 | Brave |
Charisma | 11 | 55 | Captivating |
Derived Attributes
Current | Maximum | |
---|---|---|
Hit Points (HP) | 12 | 12 |
Willpower (WP) | 14 | 14 |
Sanity (SAN) | 70 | 70 |
Breaking Point (BP) | 56 | 56 |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Argus Mitchum, local bartender | 17 |
William Tully, friend | 17 |
Ashley Quinn, sister | 17 |
Cormac Darragh, IRA contact | 17 |
Motivations and Mental Disorders
Untrusting.
Skills
Skill | Base rating | Rating | Failed |
---|---|---|---|
Administration | 10 | ||
Alertness | 20 | 60 | |
Anthropology | 0 | ||
Appraise | 10 | 40 | |
Archaeology | 0 | ||
Art (Type) | 0 | 40 | |
Athletics | 30 | 50 | |
Charm | 10 | 60 | |
Craft (Type) | 10 | ||
Demolitions | 0 | 60 | |
Disguise | 10 | 30 | |
Dodge | 30 | 40 | |
Drive | 20 | 50 | |
Espionage Training (Undercover) | 0 | 60 | |
Firearms | 25 | 60 | |
First Aid | 10 | ||
Foreign Language (Type) | 0 | ||
Harangue | 10 | 40 | |
Heavy Machinery | 10 | 40 | |
Heavy Weapons | 0 | ||
History (Irish/The Troubles) | 10 | 40 | |
Insight | 10 | 50 | |
Law (Type) | 0 | 20 | |
Medicine | 0 | 20 | |
Melee Weapons | 30 | 40 | |
Military Science | 0 | 20 | |
Natural World | 10 | ||
Navigate | 10 | 50 | |
Occult (Type) | 10 | ||
Organizational Lore (Type) | 10 | ||
Persuade | 20 | 50 | |
Pilot (Type) | 0 | ||
Psychoanalyze | 10 | ||
Regional Lore (Type) | 0 | ||
Research | 10 | ||
Ride | 10 | ||
Scavenge | 10 | ||
Science (Type) | 0 | ||
Search | 20 | 50 | |
Stealth | 10 | 70 | |
Surgery | 0 | ||
Survival (Urban) | 10 | 30 | |
Swim | 20 | ||
Unarmed Combat | 40 | 50 | |
Use Gadgets | 10 | 40 |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Glock 20, hollow point rounds (+1 damage but armor is twice as effective)
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |
Glock 20 HP | 40 | 20m | 1D12+1 | 0 | 0 | 0 | 6 |
0 | 0 | 0 | 10 | ||||
0 | 0 | 0 | 4 | ||||
Personal Details, Work Performance, Special Training and Other Notes
WIP...