Difference between revisions of "Hunter: Laws of Magic"

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(Evocation)
(Illusion)
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==Illusion==
 
==Illusion==
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Line of sight to the target area of the effect is required. For each sense engaged beyond the first, step this die back by one. This die cannot be stepped back below [[file:d4a.png|24px|d4]] Maintaining an illusion requires focused concentration.
  
 
==Transmutation==
 
==Transmutation==

Revision as of 10:33, 17 January 2024

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Abjuration

Abjurations of either variety are effectively instantaneous. Line of sight to the target is required. To move something around the mortal realm the target destination must be well known or in sight.

Conjuration

Conjurations last only as long as the conjurer concentrates on the conjured object. Only one conjuring may be active at once. When summoning beings from outside the mortal realm, that being's true name must be known.

Cantrips: Cantrips are small magics that don't require the same level of concentration as true conjurings, but once forgotten will begin to fade. The number of cantrips that can be maintained at one time is one per rank in the Conjuration Form.

Divination

Scrying and auguries both require the use of a prepared elemental focus of the diviner's affinity: a bowl of clear water, a candle or lamp, a black mirror, or a hand fan. Scrying further requires familiarity with the target or possession of an object closely associated with the target.

You cannot scry outside the mortal realm. Ongoing scrying requires focused concentration.

Evocation

Evocation is instantaneous and cannot be maintained through concentration. Line of sight is required to target an attack or put up a defense. The character may call forth their affinity element with no penalty. Calling forth an adjacent element requires them to step back their Evocation die. This die cannot be stepped back below d4 They cannot call forth the element opposed to their affinity element.

Illusion

Line of sight to the target area of the effect is required. For each sense engaged beyond the first, step this die back by one. This die cannot be stepped back below d4 Maintaining an illusion requires focused concentration.

Transmutation