Hunters: Template: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Line 61: Line 61:
Step up 1 stress track to activate a strange magic for the scene.
Step up 1 stress track to activate a strange magic for the scene.
----
----
==Talisman==
'''Type of Talisman''' [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]]


==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==

Revision as of 21:56, 18 January 2024

< < < Back to Main Page

Please save as a new page before making any changes.

Character Name

Character Quote

Maneuvers d6

INITIATE d10 | MAINTAIN d8 | REACT d6 | UNMAKE d6



d4 d6 d8 d10 d12


< < < Back to Main Page

Forms d6

ABJURATION d10
CONJURATION d8
DIVINATION d6
EVOCATION d6
ILLUSION d6
TRANSMUTATION d4



d4 d6 d8 d10 d12


< < < Back to Main Page

Distinctions d8

Birthright Distinction - Description

Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a instead of a
Lineage:
Affinity:

Cliquebait Distinction - Description

Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a instead of a
Custom SFX:

Secret Distinction - Description

Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a instead of a
Custom SFX:

< < < Back to Main Page

Strange Magics

| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |


Step up 1 stress track to activate a strange magic for the scene.


Talisman

Type of Talisman d6 d6 d6

Relationships d4

Master: d6
Journeyman: d8
Apprentice: d10
Coterie: d8

< < < Back to Main Page

Backstory/Bio

Describe your character here

< < < Back to Main Page