Hexen Ward: Character Advancement: Difference between revisions
Line 42: | Line 42: | ||
==Tier 3== | ==Tier 3== | ||
*Step up one Attribute and step back another: '''3 Experience''' | *Step up one Attribute and step back another: '''3 Experience''' | ||
::No Attribute may be stepped up above [[file:d12a.png|24px|d12]] or stepped down below [[file:d4a.png|20px|d4]] | |||
*Step up a [[file:d8a.png|24px|d8]] Trick to [[file:d10a.png|24px|d10]] '''3 Experience''' | *Step up a [[file:d8a.png|24px|d8]] Trick to [[file:d10a.png|24px|d10]] '''3 Experience''' | ||
*Add a [[file:d4a.png|20px|d4]] Mastery: '''3 Experience''' | *Add a [[file:d4a.png|20px|d4]] Mastery: '''3 Experience''' | ||
::You may only have one (1) [[file:d4a.png|20px|d4]] Mastery at a time. | |||
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]] | [[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]] |
Revision as of 18:36, 3 February 2024
Players will have opportunities to earn significant character rewards by completing various character objectives. Some of these rewards will include straight XP awards. Additionally, characters earn 1 XP each time the GM declares a story break.
Earned XP can be spent when earned or banked to spend later.
Tier 0
Sometimes the game experience doesn't quite match with chargen expectations. Tier 0 adjustments exist specifically to deal with those sorts of tweaks and changes without leveling an XP tax for the privilege. Tier 0 adjustments are only available during a character's first couple breaks in the game.
Rather than try to list these out as per the regular tiers, these will be handled case by case, preferably via DM if players are comfortable with that.
Tier 1
- Swap out a Mastery SFX for a different one 1 Experience
- Max 5 resource dice total
Tier 2
- Add a Mastery SFX 2 Experience
Tier 3
- Step up one Attribute and step back another: 3 Experience