Running Sheet Harold James Tobin: Difference between revisions
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=='''Statistics {}'''== | =='''Statistics {}'''== | ||
*Psyche: | *Psyche:Amber | ||
*Strength: | *Strength: Amber | ||
*Endurance: | *Endurance: Amber | ||
*Warfare: | *Warfare: Amber | ||
===''Advancement''=== | ===''Advancement''=== | ||
===='''Home Expansion'''==== | ===='''Home Expansion'''==== | ||
*15 pips-spent-Pre-Rasak | *15 pips-spent-Pre-Rasak-spent | ||
**10 to psyche to Amber | |||
**5 to Endurance | |||
====2024 Time in land for the Adventurer Society==== | ====2024 Time in land for the Adventurer Society==== | ||
Line 46: | Line 49: | ||
*1 Pip Skill-Medical Training | *1 Pip Skill-Medical Training | ||
*1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | *1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire. | ||
=='''Powers {}'''== | =='''Powers {}'''== | ||
Revision as of 04:02, 7 February 2024
Harold James Tobin
Father:
Mother:
Children:
Description:
Hobbies:
Ranks
- Past Worshipful master Scotch Rite Lodge 121 Indianapolis, Illinois. 1956
- 33 Freemason
Points{}
Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage
Statistics {}
- Psyche:Amber
- Strength: Amber
- Endurance: Amber
- Warfare: Amber
Advancement
Home Expansion
- 15 pips-spent-Pre-Rasak-spent
- 10 to psyche to Amber
- 5 to Endurance
2024 Time in land for the Adventurer Society
- 15 pips General Experience--Unspent
- 5 pips in skills at level 1--Unspent
- 5 pips spread across a few favorite items from constant use near wizards--Unspent
Abilities gained
- 5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
- 3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
- 2 Pip Strength-Graduates gain at least Amber Strength
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
- 1 Pip Skill-Gymnastics
- 1 Pip Skill-Medical Training
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Powers {}
Skills {}
Allies & Enemies {0/0 = 0}
Allies
various
Enemies
various
Companions
Items {}
- Signature piece