Expedition to the Ruins of Greyhawk:Zhenis: Difference between revisions
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| style="vertical-align:middle;" | Concentration | | style="vertical-align:middle;" | Concentration | ||
| style="vertical-align:middle;" | Con | | style="vertical-align:middle;" | Con | ||
| style="text-align:right;" | | | style="text-align:right;" | 12 = | ||
| style="vertical-align:middle;" | +0 | | style="vertical-align:middle;" | +0 | ||
| style="vertical-align:middle;" | | | style="vertical-align:middle;" | | ||
| + | | +12 | ||
| style="vertical-align:middle;" | | | style="vertical-align:middle;" | | ||
|- | |- | ||
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| style="vertical-align:middle;" | Spot | | style="vertical-align:middle;" | Spot | ||
| style="vertical-align:middle;" | Wis | | style="vertical-align:middle;" | Wis | ||
| style="text-align:right;" | | | style="text-align:right;" | 11 = | ||
| style="vertical-align:middle;" | +5 | | style="vertical-align:middle;" | +5 | ||
| style="vertical-align:middle;" | | | style="vertical-align:middle;" | +1 | ||
| | | | ||
| style="vertical-align:middle;" | +5 | | style="vertical-align:middle;" | +5 | ||
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| style="vertical-align:middle;" | Autohypnosis | | style="vertical-align:middle;" | Autohypnosis | ||
| style="vertical-align:middle;" | Wis | | style="vertical-align:middle;" | Wis | ||
| style="text-align:right;" | | | style="text-align:right;" | 19 = | ||
| style="vertical-align:middle;" | +5 | | style="vertical-align:middle;" | +5 | ||
| style="vertical-align:middle;" | | | style="vertical-align:middle;" | | ||
| + | | +12 | ||
| style="vertical-align:middle;" | +2 [concentration] | | style="vertical-align:middle;" | +2 [concentration] | ||
|- | |- | ||
| style="vertical-align:middle;" | Knowledge<br />(psionics) | | style="vertical-align:middle;" | Knowledge<br />(psionics) | ||
| style="vertical-align:middle;" | Int | | style="vertical-align:middle;" | Int | ||
| style="text-align:right;" | | | style="text-align:right;" | 16 = | ||
| style="vertical-align:middle;" | +2 | | style="vertical-align:middle;" | +2 | ||
| style="vertical-align:middle;" | | | style="vertical-align:middle;" | | ||
| + | | +12 | ||
| style="vertical-align:middle;" | +2 [autohypnosis] | | style="vertical-align:middle;" | +2 [autohypnosis] | ||
|- | |- | ||
| style="vertical-align:middle;" | Psicraft | | style="vertical-align:middle;" | Psicraft | ||
| style="vertical-align:middle;" | Int | | style="vertical-align:middle;" | Int | ||
| style="text-align:right;" | | | style="text-align:right;" | 9= | ||
| style="vertical-align:middle;" | +2 | | style="vertical-align:middle;" | +2 | ||
| style="vertical-align:middle;" | | | style="vertical-align:middle;" | | ||
| + | | +5 | ||
| style="vertical-align:middle;" | +2 [know psi] | | style="vertical-align:middle;" | +2 [know psi] | ||
|} | |} | ||
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|- | |- | ||
| style="background-color:#FEFEFE; color:#141414;" | Two Weapon Fighting | | style="background-color:#FEFEFE; color:#141414;" | Two Weapon Fighting | ||
| | | 6th | ||
| Your penalties on attack rolls for fighting with two weapons are reduced. Off-hand weapon is light and Two-Weapon Fighting feat -2 -2 need full round action | | Your penalties on attack rolls for fighting with two weapons are reduced. Off-hand weapon is light and Two-Weapon Fighting feat -2 -2 need full round action | ||
| -2 | | -2 | ||
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| | | | ||
| | | | ||
|- | |||
| style="background-color:#FEFEFE; color:#141414;" | Practiced Mind Blade | |||
| 9th | |||
| You are treated as having 4 more levels of soulknife for the purpose of manifesting your mind blade (increasing its enhancement bonus and its special abilities). This benefit cannot grant you an effective soulknife level greater than your Hit Dice. However, even if you can't benefit from the full bonus immediately, if you later gain Hit Dice from levels that do not improve your mind blade, you might be able to apply the rest of the bonus. | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
Revision as of 18:07, 12 March 2024
Human Fighter 1 psion 3 Soul Knife 3 Soul Bow 1
Zhnis Neutral Good
Ability | Score | Bonus | Notes | ||||||||||
Strength | 8 | -2 | |||||||||||
Dexterity | 14 | +2 | |||||||||||
Constitution | 10 | +0 | |||||||||||
Intelligence | 14 | +2 | |||||||||||
Wisdom | 18+2 | +5 | Periapt of Wisdom +2 | ||||||||||
Charisma | 10 | +0 |
Basic Statistics
- Armor Class: 19 (+4 armor, +2 enhancement, +2 Dexterity, +1 deflection)
- Hit Dice: 6d10+3d4+8 (45 hp)
- Move: 30'
- Initiative +2
- Melee Attack:
Name | Type | Attack | Damage |
---|---|---|---|
Dagger | Piercing or slashing | +4 | 1d4-1 |
Mind Blade | Piercing | +6 | 1d6 +(+1d8 move actions) |
unarmed | Bludgeoning | +4 | 1d3-1 |
- Ranged Attack:
Name | Type | Range | Attack | Damage |
---|---|---|---|---|
Dagger | Piercing or slashing | 10ft | +10 | 1d4-1 |
Mind Blade | Piercing | 30ft | +12 | 1d6 +1(+1d8 move actions) |
Mind Arrow | Piercing | 110 | +13 +(+1 w/in 30ft) | 1d8+6+(+1d8 move action + 2d6 Psifocus +1 w/in 30ft ) |
- 16 Power Points/Day: 2 hidden talent, 11 psion, 3 int
Class Abilities
- Bonus feat X 3
- Discipline: Egoist (Psychometabolism)
- Mind blade, Weapon Focus (mind blade)
- Throw mind blade
- Psychic strike +1d8
- Mind Arrow
- Mind arrow enhancement (+1 bonus equivalent ability)
- +1 mind blade (and mind arrows) from feat
- Mind blade enhancement +1 from feat
Saving Throw | Total Bonus | Base | Ability | Other | ||||||||||
Fortitude | +6 | +5 | +0 | +1 resistance | ||||||||||
Reflex | +10 | +7 | +2 | +1 resistance | ||||||||||
Willpower | +14 | +8 | +5 | +1 resistance |
Skill Name | Key Ability |
Skill Modifier |
Ability Modifier |
Magic | Ranks | Misc. Modifier |
---|---|---|---|---|---|---|
Appraise | Int | 2 = | +2 | |||
Balance | Dex* | 2 = | +2 | |||
Bluff | Cha | 0 = | +0 | |||
Climb | Str* | 3 = | -1 | +4 | ||
Concentration | Con | 12 = | +0 | +12 | ||
Diplomacy | Cha | 0 = | +0 | |||
Disguise | Cha | 0 = | +0 | |||
Escape Artist | Dex* | 2 = | +2 | |||
Forgery | Int | 2 = | +2 | |||
Gather Information | Cha | 0 = | +0 | |||
Heal | Wis | 5 = | +5 | |||
Hide | Dex* | 2 = | +2 | |||
Intimidate | Cha | 0 = | +0 | |||
Jump | Str* | 4 = | -1 | +5 | ||
Knowledge (nature) | Int | 6 = | +2 | +4 | ||
Listen | Wis | 5 = | +5 | |||
Move Silently | Dex* | 2 = | +2 | |||
Ride | Dex | 7 = | +2 | +5 | ||
Search | Int | 2 = | +2 | |||
Sense Motive | Wis | 5 = | +5 | |||
Spot | Wis | 11 = | +5 | +1 | +5 | |
Survival | Wis | 9 = | +5 | +4 | ||
Swim | Str** | -1 = | -1 | |||
Use Rope | Dex | 2 = | +2 | |||
Autohypnosis | Wis | 19 = | +5 | +12 | +2 [concentration] | |
Knowledge (psionics) |
Int | 16 = | +2 | +12 | +2 [autohypnosis] | |
Psicraft | Int | 9= | +2 | +5 | +2 [know psi] |
Feat | Gained At | Effect | ||||
---|---|---|---|---|---|---|
Zen archery | 1st | You can use your Wisdom modifier instead of your Dexterity modifier when making a ranged attack roll | ||||
Point blank shot | 1st (human bonus) |
You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet. | ||||
Rapid Shot | 1st (Fighter Bonus) | You can get one extra attack per round with a ranged weapon. The attack is at your highest base attack bonus, but each attack you make in that round (the extra one and the normal ones) takes a -2 penalty. You must use the full attack action to use this feat. | ||||
Psionic Meditation | Psion | You can take a move action to become psionically focused | ||||
Precise Shot | 3rd | You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard -4 penalty on your attack roll. | ||||
Two Weapon Fighting | 6th | Your penalties on attack rolls for fighting with two weapons are reduced. Off-hand weapon is light and Two-Weapon Fighting feat -2 -2 need full round action | -2 | -2 | ||
Psionic Shot | Soulbow | To use this feat, you must expend your psionic focus. Your ranged attack deals +2d6 points of damage. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus. | ||||
Practiced Mind Blade | 9th | You are treated as having 4 more levels of soulknife for the purpose of manifesting your mind blade (increasing its enhancement bonus and its special abilities). This benefit cannot grant you an effective soulknife level greater than your Hit Dice. However, even if you can't benefit from the full bonus immediately, if you later gain Hit Dice from levels that do not improve your mind blade, you might be able to apply the rest of the bonus. |
Level | Name | descriptionlink |
---|---|---|
1 | Empathy | https://www.d20srd.org/srd/psionic/powers/empathy.htm |
1 | Catfall | https://www.d20srd.org/srd/psionic/powers/catfall.htm |
1 | Far Hand | https://www.d20srd.org/srd/psionic/powers/farHand.htm |
1 | Skate | https://www.d20srd.org/srd/psionic/powers/skate.htm |
2 | Animal Affinity | https://www.d20srd.org/srd/psionic/powers/animalAffinity.htm |
2 | Empathic Transfer | https://www.d20srd.org/srd/psionic/powers/empathicTransfer.htm |
2 | Chameleon | https://www.d20srd.org/srd/psionic/powers/chameleon.htm |
magic item | cost gp | effect |
---|---|---|
mithral chain shirt +2 | 5100 | Chain shirt, lighter weight, max DEX bonus +6 total, ACP reduced to 0, +2 enhancement bonus to AC |
lessor arm bracers of archer | 5000 | +1 to attack with bows Zhenis is proficient with, including mind arrow attacks. Proficient with all bows (but not crossbows) Zhenis is not natively proficient with. |
peridot of wisdom | 4000 | +2 wisdom |
cloak of resistance | 4000 | +1 to saves |
bag of holding | 2500 | Larger storage |
ring of protection +1 | 2000 | + 1 Deflection to AC |
Dorjes of force screen | 750 | |
Dorjes of entangling ectoplasm | 750 | |
Dorjes of control light | 750 | |
Dorjes of matter agitation | 750 |
2 cure moderate wounds
Dorje of Control Flames
Eyes of the Eagle +5 spot
pamphlet that is essentially multiple charts, for help identifying common plants, animals and other aspects of the natural world.
Flippers, flotation and snorkel masterwork swim tools
master work survival gear
Mundane gear | Price | Weight |
---|---|---|
Total | 207.7 | 208.5 |
explorers outfit | 10 | 8 |
Climber’s Kit | 80 | 5 |
Lamp, Common | 0.1 | 1 |
rope silken | 10 | 5 |
8 water skins | 8 | 32 |
bed roll | 0.1 | 5 |
blanket | 0.5 | 3 |
tent | 10 | 20 |
Longbow | 75 | 3 |
100 arrows | 5 | 15 |
dagger | 2 | 1 |
100 rations | 5 | 100 |
10 pints oil | 1 | 10 |
2 pouch belt | 2 | 1 |
11 pp 2974gp 2 sp