Running Sheet Zeek: Difference between revisions
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=='''Points{148(61)}'''== | =='''Points{148(61)}'''== | ||
'''''Total: {148(61)}= 51 Stats+{ | '''''Total: {148(61)}= 51 Stats+{75(23)} Powers+18 Skills+ {27(6)}Items +(+0/0 allies/Enemies) +0 Shadows +2 Stuff +30 Storage''''' | ||
=='''Statistics {51}'''== | =='''Statistics {51}'''== |
Revision as of 01:52, 26 March 2024
Zeek
Father: Jurt, son of Grumble Sawall
Mother: Untara, Daughter of Cihalas, Daughter of Tonacat
Children:
Description:
Hobbies:
Ranks
- Graduate Rasak
Points{148(61)}
Total: {148(61)}= 51 Stats+{75(23)} Powers+18 Skills+ {27(6)}Items +(+0/0 allies/Enemies) +0 Shadows +2 Stuff +30 Storage
Statistics {51}
- Psyche:15
- Strength: 17
- Endurance:16
- Warfare:6
Powers {75(33)}
- (20) pip Basic Imprint of Azcala. Frame can hold 8 Minor Spells and 4 Major Spell Zeek's Spells
- 15 Sorcery. Taught by Jurt & Untara
- 40 Trump Artist. Taught by Delwin
- (3)Azcalan Ritualist. Taught by Untara
- 20 Limited Conjuration Taught by Jurt
- (10)Limited Shapechange
Plans
- (50) Basic Imprint of Pattern of Amber- not given yet
- (10) Limited Shape Change. 25 yet to acquire full Shape Change
- 45 Basic Imprint of the Logrus- Not Yet Acquired
Skills {18}
- 1 Strings Guitar,Azcalan Harp
- 1 Dottlemanship
- 1 Azcalan Cooking
- 1 Wind Instruments-Flute, recorder
- 2 Gardening
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
- 1 Dance
- 2 Art-painting, pencil, pen &ink
- 1 portraiture, Caricature
- 1
- 1
- 1
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
- 1 Pip Skill-Gymnastics
- 1 Pip Skill-Medical Training
Allies & Enemies {2/2 = 0}
Allies
various
Enemies
various
Companions
Peter Rasgaf- Elite
Kean the Armadillo
- 2 Double Vitality
- 2 Double Speed
- 2 Amber Stamina
- 2 Combat Reflexes
- 2 Vs Gun
- 2 Double Damages
- 2 Speak & Sing
- 2 Sense Danger
- 4 Psyche Barrier
- 2 Follow Shadow Path
- 2 Mold Shadow Creatures
- 2 Rapid Heal
- 2 N/N: Mithril Armadillo, Mithril Hawk
- 2 N/N: Power Words:10:(20) pip Basic Imprint of Azcala. Frame can hold 8 Minor Spells and 4 Major Spell
- 1 Ability: Call to Hand/ Return.
- 1 Ability: Cleanse. 5 Transfer-Cleanse Others
- 1 Ability: Create unbelievable loud shrill shrieking alarm
- 1 Ability: Blink 30'
Originally a simple Mithril toy Armadillo to house Avasa of Guard. The Avasa, having self-bound, had considerably ability to invite friends over.
Items {27(6)}
Deathwheeler 15
- 4 Vitality
- 2 Movement
- 2 Combat Reflexes
- 2 Doubles Damage
- 2 Rapid Heal
- 2 N/N:Death-wheeler, Lance, Spear, walking stick
- 1 Ability: Call to Hand
- 15
Steel Clamshell Greaves 11
- 2 VS Guns-Invulnerable- Transfer 5
- 1 Self Heal
- 2 N/N: Bracer, Stylish Bracer, Steel Clamshell Greaves
- 1 Ability-Call to don/Return
Wears the greeves under clothes
Van Real Glasses. (6)
Much of this product is technological. The frames and glass are made of nearly indestructible materials as suitable for your campaign. The magical improvements make these incredibly expensive.
Non Magical-2 pips
- 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light
Magical-4 pips
- 1 ability – See through Invisibly.
- 1 ability -See through Illusions.
- 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
- 1 Ability-Binocular/Microscope vision
Gift from Jurt
Harp-6 pips 6
A small stringed lap harp made of walnut and ebony. Mithril strings.
- 2 VS Guns
- 1 Able to Speak -Remembers songs played and can repeat them.
- 1 Rack a spell-Variable amplification
- 2 N/N: Harp, Ballisat, Guitar, Banjo, Ukulele
- 6 pips
Recorder 3
A 9 hole recorder . perfect pitch
- 1 VS Weapons
- 1 Ability-Volume & Pitch control
- 1 Alt-Form: Flute, Recorder
**3
Shadows{0}
Stuff{2}
- 2 Good Stuff