Difference between revisions of "Running Sheet Buck Flintborn"
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− | * | + | =='''Musketeer's Gear''' (145)== |
+ | Musketeers use clockwork nail guns. Rifles and pistols. Dueling sword. Great Swords. | ||
+ | A full Kolvir Musketeer's equipment list: | ||
+ | * Suit (67) Most wear their Rasak cord on their suit | ||
+ | * 2 Pistols (16) | ||
+ | * Musket (10) | ||
+ | * Dueling Blade (21) | ||
+ | * Greatsword (11) | ||
+ | * Boots (10) | ||
+ | * Hat (9) | ||
+ | * Rasak Blade- Not strictly part of the musketeer kit it is included because the musketeers attend Rasak. | ||
+ | * Deck of Amber Trumps.(1) Non-magical with contact trumps for musketeers. | ||
+ | |||
+ | ==='''Amber Musketeers Suit''' (67)=== | ||
+ | They wear a version of the Ranger Suit just more colorful. They have a great deal of permission to customize their suit. They do have a standard formal suit and Day Suit. They also have a black funeral outfit worn at funerals or when on duty in the Tombs Area. | ||
+ | *2 Chaos Vitality. 5 transfer | ||
+ | *2 Double Speed. 5 transfer | ||
+ | *4 Endless Stamina. 5 transfer | ||
+ | *2 Combat Reflexes. 5 transfer | ||
+ | *4 Invulnerable. | ||
+ | *2 Danger Sense. 5 transfer | ||
+ | *4 Regen 10 transfer | ||
+ | *2 N/N Forms Street clothes, Formal outfit, Camo, Blackout or Funeral Wear, duty uniform. Chain under plate armor of a Rebman style, Amber Full Jousting plate. Personal work outfit. | ||
+ | *2 Shadow Path | ||
+ | *4 Ability. Transport like trump to 6 places:Throne Room, Library, Courtyard, Assigned Principal, 2 at wearers choosing. | ||
+ | *1 Ability: Call to don/Return | ||
+ | *1 Ability:Cleanse uniform and person wearing it. | ||
+ | *1 Ability:Cleanse removing urine and fecal matter. | ||
+ | *1 Ability:Clean a person they have their hand on, including urine and fecal matter. | ||
+ | **67 x 3 Horde=201 Random, Doria, Giovanni, Martin, Dworkin. | ||
+ | [[File:Musketeer forma2.jpg|200 px]] [[File:MusketeerDaywear1.jpg|200 px]] | ||
+ | |||
+ | ===''' Pistol''' (16 for a pair) === | ||
+ | [[File:Musketeer pistol.jpg|300 px]] | ||
+ | |||
+ | Each Musketeer carries 2 pistols at (8). | ||
+ | *2 Vs Gun | ||
+ | *2 Double Damage | ||
+ | *1 Self-heal | ||
+ | *1 Alt-form: Pistol, eating knife. | ||
+ | *1 Ability: Load in combat. | ||
+ | *1 Call to hand/ Return | ||
+ | **8 x3 Horde= 24 Doria | ||
+ | |||
+ | The internal capacity of the gun is 50 nails | ||
+ | |||
+ | ==='''Musket''' (10)=== | ||
+ | *2 Combat Reflexes: Expresses as being easy to handle and carry. | ||
+ | *4 Invulnerable. The guns are sturdy and easy to use in combat. They are sturdy as clubs striking with barrel or butt. | ||
+ | *2 Double Damage | ||
+ | *1 Self-Heal | ||
+ | *1 Alt Form. Musket, Buckler. Many carry the musket as a buckler for convenience. | ||
+ | **10 x3 Horde=30 Doria | ||
+ | |||
+ | ==='''Kolvir Musketeers dueling blade''' (21)=== | ||
+ | Tot-21 each | ||
+ | Mithril Blade(Original Created by Arloxedra and Paid for by Random) | ||
+ | |||
+ | *7} Double Speed 2 -Transfer 5 | ||
+ | *7} Combat Reflexes 2-Transfer 5 | ||
+ | *4} Deadly Damage | ||
+ | *1} Mold Stuff-Find in Shadow if lost. | ||
+ | *1} Alt Form-Main Gauche | ||
+ | *1} ability-Return to hand | ||
+ | ** 21 x3 Horde= 63 Giovanni | ||
+ | |||
+ | ==='''Musketeer's Greatsword- (11) pips'''=== | ||
+ | *2 Double Speed-Transfer 5 | ||
+ | *2 Combat Reflexes | ||
+ | *4 Deadly Damage | ||
+ | *1 Alt-Form, Poinard. | ||
+ | *1 Ability-Call to hand/ Return | ||
+ | **12 x3 Horde = 35 Giovanni | ||
+ | |||
+ | |||
+ | ==='''War Boots.-(10) pips''' === | ||
+ | *4 Invulnerable | ||
+ | *4 Deadly Damage Steel Toed | ||
+ | *2 N/N Forms.Low Shoes, Thigh High Slops | ||
+ | |||
+ | ==='''Musketeer's Hat'''-(7) pips=== | ||
+ | The appearance of a musketeer's hat is a very personal matter and they differ greatly. | ||
+ | *2 Pip Vs Guns | ||
+ | *2 Rapid Heal | ||
+ | *2 N/N form. sack hat, slouch hat, Cavalier hat, Roman Helm, Baseball Cap, Fedora | ||
+ | *1 Ability: Call/return | ||
+ | *1 Ability- Only they can remove it. | ||
+ | *1 Ability : Cleanse hat and wearer | ||
+ | **9 | ||
+ | |||
+ | ==='''Kolvir Trumps''' (1)=== | ||
+ | A regular non-magical trump deck with contact trumps for Kolvir Musketeers | ||
+ | *1 Contact Trumps | ||
+ | **1 x3 horde Random= 3 | ||
=='''Shadows{0}'''== | =='''Shadows{0}'''== |
Revision as of 22:21, 30 March 2024
{?}
Father:
Mother:
Children:
Description:
Hobbies:
Contents
Ranks
Points{}
Total: = 14 Stats+8 Powers+25 Skills+ Items +(+0/0 allies/Enemies) +0 Shadows+(-1) Stuff +20 Storage
Statistics {14}
- Psyche: 2
- Strength:4
- Endurance:5
- Warfare:3
Powers {8}
- 5 Mal at Riess Buck's Spells
- 1 Cantrip Buck's Spells
- 3 Thievish Skill Buck's Spells
Skills {25}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
Allies & Enemies {0/0 = 0}
Allies
various
Enemies
various
Companions
Items {}
Musketeer's Gear (145)
Musketeers use clockwork nail guns. Rifles and pistols. Dueling sword. Great Swords. A full Kolvir Musketeer's equipment list:
- Suit (67) Most wear their Rasak cord on their suit
- 2 Pistols (16)
- Musket (10)
- Dueling Blade (21)
- Greatsword (11)
- Boots (10)
- Hat (9)
- Rasak Blade- Not strictly part of the musketeer kit it is included because the musketeers attend Rasak.
- Deck of Amber Trumps.(1) Non-magical with contact trumps for musketeers.
Amber Musketeers Suit (67)
They wear a version of the Ranger Suit just more colorful. They have a great deal of permission to customize their suit. They do have a standard formal suit and Day Suit. They also have a black funeral outfit worn at funerals or when on duty in the Tombs Area.
- 2 Chaos Vitality. 5 transfer
- 2 Double Speed. 5 transfer
- 4 Endless Stamina. 5 transfer
- 2 Combat Reflexes. 5 transfer
- 4 Invulnerable.
- 2 Danger Sense. 5 transfer
- 4 Regen 10 transfer
- 2 N/N Forms Street clothes, Formal outfit, Camo, Blackout or Funeral Wear, duty uniform. Chain under plate armor of a Rebman style, Amber Full Jousting plate. Personal work outfit.
- 2 Shadow Path
- 4 Ability. Transport like trump to 6 places:Throne Room, Library, Courtyard, Assigned Principal, 2 at wearers choosing.
- 1 Ability: Call to don/Return
- 1 Ability:Cleanse uniform and person wearing it.
- 1 Ability:Cleanse removing urine and fecal matter.
- 1 Ability:Clean a person they have their hand on, including urine and fecal matter.
- 67 x 3 Horde=201 Random, Doria, Giovanni, Martin, Dworkin.
Pistol (16 for a pair)
Each Musketeer carries 2 pistols at (8).
- 2 Vs Gun
- 2 Double Damage
- 1 Self-heal
- 1 Alt-form: Pistol, eating knife.
- 1 Ability: Load in combat.
- 1 Call to hand/ Return
- 8 x3 Horde= 24 Doria
The internal capacity of the gun is 50 nails
Musket (10)
- 2 Combat Reflexes: Expresses as being easy to handle and carry.
- 4 Invulnerable. The guns are sturdy and easy to use in combat. They are sturdy as clubs striking with barrel or butt.
- 2 Double Damage
- 1 Self-Heal
- 1 Alt Form. Musket, Buckler. Many carry the musket as a buckler for convenience.
- 10 x3 Horde=30 Doria
Kolvir Musketeers dueling blade (21)
Tot-21 each Mithril Blade(Original Created by Arloxedra and Paid for by Random)
- 7} Double Speed 2 -Transfer 5
- 7} Combat Reflexes 2-Transfer 5
- 4} Deadly Damage
- 1} Mold Stuff-Find in Shadow if lost.
- 1} Alt Form-Main Gauche
- 1} ability-Return to hand
- 21 x3 Horde= 63 Giovanni
Musketeer's Greatsword- (11) pips
- 2 Double Speed-Transfer 5
- 2 Combat Reflexes
- 4 Deadly Damage
- 1 Alt-Form, Poinard.
- 1 Ability-Call to hand/ Return
- 12 x3 Horde = 35 Giovanni
War Boots.-(10) pips
- 4 Invulnerable
- 4 Deadly Damage Steel Toed
- 2 N/N Forms.Low Shoes, Thigh High Slops
Musketeer's Hat-(7) pips
The appearance of a musketeer's hat is a very personal matter and they differ greatly.
- 2 Pip Vs Guns
- 2 Rapid Heal
- 2 N/N form. sack hat, slouch hat, Cavalier hat, Roman Helm, Baseball Cap, Fedora
- 1 Ability: Call/return
- 1 Ability- Only they can remove it.
- 1 Ability : Cleanse hat and wearer
- 9
Kolvir Trumps (1)
A regular non-magical trump deck with contact trumps for Kolvir Musketeers
- 1 Contact Trumps
- 1 x3 horde Random= 3