Running Sheet William Roth: Difference between revisions

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Created page with " <big>'''{?}'''</big> 200px '''Father:''' '''Mother:''' '''Children:''' '''Description:''' '''Hobbies:''' =='''Ranks'''== =='''Points{}'''== '''''Total:..."
 
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<big>'''{?}'''</big>
<big>'''{?}'''</big>


[[200px]]
[[File:William roth.jpg|150px]]
 
    
    
'''Father:'''
'''Father:'''
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'''Mother:'''
'''Mother:'''


'''Children:'''  
'''Children:son'''  


'''Description:'''   
'''Description:'''   


'''Hobbies:'''   
'''Hobbies:'''   
 
*fencing
*hiking
*golf
=='''Ranks'''==
=='''Ranks'''==
 
*Counsel to Amber


=='''Points{}'''==
=='''Points{}'''==
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'''''Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage'''''
'''''Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage'''''


=='''Statistics {}'''==
=='''Statistics {15}'''==
*Psyche:  
*Psyche:Chaos
*Strength:  
*Strength: Chaos
*Endurance:
*Endurance: Chaos
*Warfare:
*Warfare: 15


    
    
=='''Powers { }'''==
=='''Powers {}'''==
 
*1 Cantrips  [[Roth's Spells]]
=='''Skills {}'''==
=='''Skills {25}'''==
*1
*2
*3
*4
*5
*6
*7
*8
*9
*10
*1
*1
*2
*2
Line 41: Line 54:
*9
*9
*10
*10
 
*1
*2
*3
*4
*5
=='''Allies & Enemies {0/0 = 0}'''==
=='''Allies & Enemies {0/0 = 0}'''==
===Allies===
===Allies===
Line 53: Line 71:


=='''Items {}'''==
=='''Items {}'''==
==='''Stable Horse "Skipper"'''(21)===
A gift from King Random
*4 Immense Vitality
*2 Double Speed
*2 Double Stamina- 
*2 Combat Reflexes-
*2 Vs Guns-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them in passing.
*2 Double Damage
*1 Able to Speak-These horses understand Thari to the degree a horse can. 
*1 follow shadow trail- These horses will try to find who ever is riding them if separated.  In the end, they will attempt to find their stable in Castle Amber.
*2 Rapid Heal- 
*3 Good Stuff-
=====Claimed 6 pips=====
*+1 Vs Guns
*+1 Combat Reflexes
*+2 Double Damage
*+1 Rapid Heal
*+1 Good Stuff
====''' Rapier''' 13 ====
*2 Double Speed 
*2, 5 Combat Reflexes-Transfer 5
*2 Double Damage
*1 Alt-Form N/N :Rapier, Scramasax
*1 ability-Return to hand/Return
**13
===='''Trident Dagger-6'''====
[[File:Trident dagger.jpg|300 px]]
Trident Dagger
*4 Deadly Damage
*1 Ability-disarm on occasion
*1 Ability-Return to hand
**6


* Signature piece
===='''Van Real Glasses'''====
[[File:Glasses.jpg|300 px]]
====='''''Non Magical-2 pips'''''=====
*2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc


====='''''Magical-6 pips'''''=====
*2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
*1 ability – See through Invisibly.
*1 ability -See through Illusions. 
*1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
*1 Ability-Binocular/Microscope vision
=='''Shadows{}'''==
=='''Shadows{}'''==
=='''Stuff{}'''==
=='''Stuff{}'''==


=='''Miscellany'''==
=='''Miscellany'''==

Revision as of 00:12, 1 April 2024

{?}


Father:

Mother:

Children:son

Description:

Hobbies:

  • fencing
  • hiking
  • golf

Ranks

  • Counsel to Amber

Points{}

Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage

Statistics {15}

  • Psyche:Chaos
  • Strength: Chaos
  • Endurance: Chaos
  • Warfare: 15


Powers {}

Skills {25}

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5

Allies & Enemies {0/0 = 0}

Allies

various

Enemies

various

Companions

Items {}

Stable Horse "Skipper"(21)

A gift from King Random

  • 4 Immense Vitality
  • 2 Double Speed
  • 2 Double Stamina-
  • 2 Combat Reflexes-
  • 2 Vs Guns-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them in passing.
  • 2 Double Damage
  • 1 Able to Speak-These horses understand Thari to the degree a horse can.
  • 1 follow shadow trail- These horses will try to find who ever is riding them if separated. In the end, they will attempt to find their stable in Castle Amber.
  • 2 Rapid Heal-
  • 3 Good Stuff-
Claimed 6 pips
  • +1 Vs Guns
  • +1 Combat Reflexes
  • +2 Double Damage
  • +1 Rapid Heal
  • +1 Good Stuff


Rapier 13

  • 2 Double Speed
  • 2, 5 Combat Reflexes-Transfer 5
  • 2 Double Damage
  • 1 Alt-Form N/N :Rapier, Scramasax
  • 1 ability-Return to hand/Return
    • 13

Trident Dagger-6

Trident Dagger

  • 4 Deadly Damage
  • 1 Ability-disarm on occasion
  • 1 Ability-Return to hand
    • 6

Van Real Glasses

Non Magical-2 pips
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc
Magical-6 pips
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
  • 1 ability – See through Invisibly.
  • 1 ability -See through Illusions.
  • 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
  • 1 Ability-Binocular/Microscope vision

Shadows{}

Stuff{}

Miscellany