Running Sheet William Roth: Difference between revisions
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Created page with " <big>'''{?}'''</big> 200px '''Father:''' '''Mother:''' '''Children:''' '''Description:''' '''Hobbies:''' =='''Ranks'''== =='''Points{}'''== '''''Total:..." |
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<big>'''{?}'''</big> | <big>'''{?}'''</big> | ||
[[ | [[File:William roth.jpg|150px]] | ||
'''Father:''' | '''Father:''' | ||
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'''Mother:''' | '''Mother:''' | ||
'''Children:''' | '''Children:son''' | ||
'''Description:''' | '''Description:''' | ||
'''Hobbies:''' | '''Hobbies:''' | ||
*fencing | |||
*hiking | |||
*golf | |||
=='''Ranks'''== | =='''Ranks'''== | ||
*Counsel to Amber | |||
=='''Points{}'''== | =='''Points{}'''== | ||
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'''''Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage''''' | '''''Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage''''' | ||
=='''Statistics {}'''== | =='''Statistics {15}'''== | ||
*Psyche: | *Psyche:Chaos | ||
*Strength: | *Strength: Chaos | ||
*Endurance: | *Endurance: Chaos | ||
*Warfare: | *Warfare: 15 | ||
=='''Powers { }'''== | =='''Powers {}'''== | ||
*1 Cantrips [[Roth's Spells]] | |||
=='''Skills {}'''== | =='''Skills {25}'''== | ||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
*6 | |||
*7 | |||
*8 | |||
*9 | |||
*10 | |||
*1 | *1 | ||
*2 | *2 | ||
Line 41: | Line 54: | ||
*9 | *9 | ||
*10 | *10 | ||
*1 | |||
*2 | |||
*3 | |||
*4 | |||
*5 | |||
=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
===Allies=== | ===Allies=== | ||
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=='''Items {}'''== | =='''Items {}'''== | ||
==='''Stable Horse "Skipper"'''(21)=== | |||
A gift from King Random | |||
*4 Immense Vitality | |||
*2 Double Speed | |||
*2 Double Stamina- | |||
*2 Combat Reflexes- | |||
*2 Vs Guns-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them in passing. | |||
*2 Double Damage | |||
*1 Able to Speak-These horses understand Thari to the degree a horse can. | |||
*1 follow shadow trail- These horses will try to find who ever is riding them if separated. In the end, they will attempt to find their stable in Castle Amber. | |||
*2 Rapid Heal- | |||
*3 Good Stuff- | |||
=====Claimed 6 pips===== | |||
*+1 Vs Guns | |||
*+1 Combat Reflexes | |||
*+2 Double Damage | |||
*+1 Rapid Heal | |||
*+1 Good Stuff | |||
====''' Rapier''' 13 ==== | |||
*2 Double Speed | |||
*2, 5 Combat Reflexes-Transfer 5 | |||
*2 Double Damage | |||
*1 Alt-Form N/N :Rapier, Scramasax | |||
*1 ability-Return to hand/Return | |||
**13 | |||
===='''Trident Dagger-6'''==== | |||
[[File:Trident dagger.jpg|300 px]] | |||
Trident Dagger | |||
*4 Deadly Damage | |||
*1 Ability-disarm on occasion | |||
*1 Ability-Return to hand | |||
**6 | |||
* | ===='''Van Real Glasses'''==== | ||
[[File:Glasses.jpg|300 px]] | |||
====='''''Non Magical-2 pips'''''===== | |||
*2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc | |||
====='''''Magical-6 pips'''''===== | |||
*2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms | |||
*1 ability – See through Invisibly. | |||
*1 ability -See through Illusions. | |||
*1 ability -X-ray Vision. Thermal Vision, See retained heat signatures. | |||
*1 Ability-Binocular/Microscope vision | |||
=='''Shadows{}'''== | =='''Shadows{}'''== | ||
=='''Stuff{}'''== | =='''Stuff{}'''== | ||
=='''Miscellany'''== | =='''Miscellany'''== |
Revision as of 00:12, 1 April 2024
{?}
Father:
Mother:
Children:son
Description:
Hobbies:
- fencing
- hiking
- golf
Ranks
- Counsel to Amber
Points{}
Total: = Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage
Statistics {15}
- Psyche:Chaos
- Strength: Chaos
- Endurance: Chaos
- Warfare: 15
Powers {}
- 1 Cantrips Roth's Spells
Skills {25}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 1
- 2
- 3
- 4
- 5
Allies & Enemies {0/0 = 0}
Allies
various
Enemies
various
Companions
Items {}
Stable Horse "Skipper"(21)
A gift from King Random
- 4 Immense Vitality
- 2 Double Speed
- 2 Double Stamina-
- 2 Combat Reflexes-
- 2 Vs Guns-Mostly this is used for protection from road hazard like thorn bushes or other things that might hurt them in passing.
- 2 Double Damage
- 1 Able to Speak-These horses understand Thari to the degree a horse can.
- 1 follow shadow trail- These horses will try to find who ever is riding them if separated. In the end, they will attempt to find their stable in Castle Amber.
- 2 Rapid Heal-
- 3 Good Stuff-
Claimed 6 pips
- +1 Vs Guns
- +1 Combat Reflexes
- +2 Double Damage
- +1 Rapid Heal
- +1 Good Stuff
Rapier 13
- 2 Double Speed
- 2, 5 Combat Reflexes-Transfer 5
- 2 Double Damage
- 1 Alt-Form N/N :Rapier, Scramasax
- 1 ability-Return to hand/Return
- 13
Trident Dagger-6
Trident Dagger
- 4 Deadly Damage
- 1 Ability-disarm on occasion
- 1 Ability-Return to hand
- 6
Van Real Glasses
Non Magical-2 pips
- 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc
Magical-6 pips
- 2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
- 1 ability – See through Invisibly.
- 1 ability -See through Illusions.
- 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
- 1 Ability-Binocular/Microscope vision