Melvin's Spells: Difference between revisions

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==Cantrips  0==
==Cantrips  0==
Psyche 12= 28 of 39 cantrips
Psyche 12= 28 of 39 cantrips
*0 Skill in Cantrip means he has learned cantrips, not made a study of them and cannot create his own cantrips.
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Revision as of 20:09, 2 April 2024

Lord Melvin's Spells

Attuned to Jewel of Judgement.

Ambir pattern imprint

Thievish Skills 4

1

2

3

4

Thievish Tops

Cantrips 0

Psyche 12= 28 of 39 cantrips

  • 0 Skill in Cantrip means he has learned cantrips, not made a study of them and cannot create his own cantrips.
Anatomics Blend Blind Catfall Catfeet Chain
Chill Clean Color Dampen Dust Enrich
Exterminate or Zap Extinguish Firefinger Float Gather Gun
Heat Haunting Knot Know Direction Legerdemain Mend
Page Light Purify Water Sharpen Shield Slip Speed
Stitch Sober Stumble Temperature Tie Turn Page
Unseen Hand Weathertell Werelight (or Bluelight)