Hazarda's Spells: Difference between revisions
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===Thievish Skills === | ===Thievish Skills 10th=== | ||
[[Hazarda's Thievish Skills]] | [[Hazarda's Thievish Skills]] | ||
====Thievish Tops==== | |||
* Alchemy-Alchemy Duplicate poisons | |||
* Bow Accuracy: Critical Plus | |||
* Bypass Traps 80% | |||
* Dagger Attack Quickdraw | |||
* Dagger Attack: +4 Extra Attack | |||
* Dagger Sure Strike x7 | |||
* Dagger throwing accuracy: Critical ± | |||
* Defense +1 | |||
* Entertaining +5 Charisma | |||
* Evaluate Treasure +/-10% | |||
* Evaluate Treasure within 10% | |||
* Fist Attack +3 | |||
* Game of Skill 60% | |||
* Heist from Pack & Bundles 90% | |||
* Jimmy Portals 50% | |||
* Juggle 99% | |||
* Locksmithing 70% | |||
* Move silently 90% | |||
* Pick locks 99% | |||
* Pick pockets 99% | |||
* Slight of hand 99% | |||
* Start Fires 50% | |||
* Streetwise 75% | |||
* Taste Analysis | |||
Revision as of 02:02, 12 April 2024
Master Pattern Imprint Amber-York Pattern-Pattern Owner Defeated
Frame can hold 24 spells of any power level with great power.
- 1*2*3*4*5*6*7*8*9*10*11*12*13*14*15*16*17*18*19*20*21*22*23*24
Advanced Plymouth
Called
- 6 Pips Advanced Imprint:6 Major & 4 Minor
Dufiro Ritualism
Mal at Reiss
Mal at Reiss Basic Imprint: 2 to 8 spells depending on power level
- 1*2*3*4*5*6*7*8
Cantrips
Basically any one with Psyche of 25 has this whole frame of 39 cantrips.
| Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
| Chill | Clean | Color | Dampen | Dust | Enrich |
| Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
| Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
| Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
| Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
| Unseen Hand | Weathertell | Werelight (or Bluelight) |
Druidic Cantrips: These are specific to drudic oriented characters.
| Control Flames | Create Bonfire | Druidcraft | Frostbite | Guidance | Gust |
| Infestation | Magic Stone | Mending | Mold Earth | Poison Spray | Primal Savagery |
| Produce Flame | Resistance | Shape Water | Shillelagh | Thorn Whip | Thunderclap |
Thievish Skills 10th
Thievish Tops
- Alchemy-Alchemy Duplicate poisons
- Bow Accuracy: Critical Plus
- Bypass Traps 80%
- Dagger Attack Quickdraw
- Dagger Attack: +4 Extra Attack
- Dagger Sure Strike x7
- Dagger throwing accuracy: Critical ±
- Defense +1
- Entertaining +5 Charisma
- Evaluate Treasure +/-10%
- Evaluate Treasure within 10%
- Fist Attack +3
- Game of Skill 60%
- Heist from Pack & Bundles 90%
- Jimmy Portals 50%
- Juggle 99%
- Locksmithing 70%
- Move silently 90%
- Pick locks 99%
- Pick pockets 99%
- Slight of hand 99%
- Start Fires 50%
- Streetwise 75%
- Taste Analysis