Hazarda's Spells: Difference between revisions
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===Low Order Magery=== | ===Low Order Magery=== | ||
====Firsts==== | |||
*40 | |||
====Seconds==== | |||
*30 | |||
====Thirds==== | |||
*27, | |||
====Fourth==== | |||
*22 | |||
====Fifths====, | |||
*20, | |||
====Sixth==== | |||
*20, | |||
====Seventh==== | |||
*16, | |||
====Eighths==== | |||
*14, | |||
====Ninth==== | |||
*10, | |||
There are spells 10th and above but they are in storage | |||
''(6,5,4,3,1)'' | |||
===Low Order Listry=== | ===Low Order Listry=== | ||
Revision as of 02:56, 12 April 2024
Master Pattern Imprint Amber-York Pattern-Pattern Owner Defeated
Frame can hold 24 spells of any power level with great power.
- 1*2*3*4*5*6*7*8*9*10*11*12*13*14*15*16*17*18*19*20*21*22*23*24
Advanced Plymouth
Called
- 6 Pips Advanced Imprint:6 Major & 4 Minor
Dufiro Ritualism
Mal at Reiss
Mal at Reiss Basic Imprint: 2 to 8 spells depending on power level
- 1*2*3*4*5*6*7*8
Low Order Magery
Firsts
- 40
Seconds
- 30
Thirds
- 27,
Fourth
- 22
====Fifths====,
- 20,
Sixth
- 20,
Seventh
- 16,
Eighths
- 14,
Ninth
- 10,
There are spells 10th and above but they are in storage (6,5,4,3,1)
Low Order Listry
Cantrips
Basically any one with Psyche of 25 has this whole frame of 39 cantrips.
| Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
| Chill | Clean | Color | Dampen | Dust | Enrich |
| Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
| Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
| Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
| Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
| Unseen Hand | Weathertell | Werelight (or Bluelight) |
Druidic Cantrips: These are specific to drudic oriented characters.
| Control Flames | Create Bonfire | Druidcraft | Frostbite | Guidance | Gust |
| Infestation | Magic Stone | Mending | Mold Earth | Poison Spray | Primal Savagery |
| Produce Flame | Resistance | Shape Water | Shillelagh | Thorn Whip | Thunderclap |
Thievish Skills 10th
Thievish Skills Tops
- Alchemy-Alchemy Duplicate poisons
- Bow Accuracy: Critical Plus
- Bypass Traps 80%
- Dagger Attack Quickdraw
- Dagger Attack: +4 Extra Attack
- Dagger Sure Strike x7
- Dagger throwing accuracy: Critical ±
- Defense +1
- Entertaining +5 Charisma
- Evaluate Treasure +/-10%
- Evaluate Treasure within 10%
- Fist Attack +3
- Game of Skill 60%
- Heist from Pack & Bundles 90%
- Jimmy Portals 50%
- Juggle 99%
- Locksmithing 70%
- Move silently 90%
- Pick locks 99%
- Pick pockets 99%
- Slight of hand 99%
- Start Fires 50%
- Streetwise 75%
- Taste Analysis