Badlands Airship: Difference between revisions

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'''Beam''' 30' | '''Keel''' 150' | '''Masts''' 2
'''Beam''' 30' | '''Keel''' 150'  
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|| '''Handling''' [[file:d0a.png|24px]] || '''Hull''' [[file:d0a.png|24px]]
|| '''Handling''' [[file:d0a.png|24px]] || '''Hull''' [[file:d0a.png|24px]]


:Players have 6 points to divide between Speed, Handling, and Hull.
:Players have '''6''' points to divide between Speed, Handling, and Hull.
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|| '''Harpoons''' [[file:d0a.png|24px]] || '''Illumination''' [[file:d0a.png|24px]]
|| '''Harpoons''' [[file:d0a.png|24px]] || '''Illumination''' [[file:d0a.png|24px]]


:Players have 6 points to divide between Cannon, Harpoons, and Illumination.
:Players have '''6''' points to divide between Cannon, Harpoons, and Illumination.
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Revision as of 16:35, 22 May 2024

px500
px500

Ship's Name TBD

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Beam 30' | Keel 150'


Speed || Handling || Hull

Players have 6 points to divide between Speed, Handling, and Hull.

Cannon || Harpoons || Illumination

Players have 6 points to divide between Cannon, Harpoons, and Illumination.

Decks

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Forecastle (Foreword Top) 30' x 20'

Quarterdeck (Aft Top) 30' x 40'

Main Deck (Open to air Midships) 30' x 180'

Harpoons (3)

Lower Deck (Covered) 30' x 180'

Cannons (6)

Hold (Cargo/Supplies) 30' x 180'

Hands

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The ship has 4 Clockwork Crew, Extras who act as Hands to help keep the ship in the sky.


Agility d6 Smarts d6 || Spirit d6 || Strength d6 || Vigor d6

Pace d6 || Parry d6 || Toughness d6

Athletics d6 || Notice d6 || Repair d6 || Shooting d6

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