Charlie Coglin: Difference between revisions

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==Hindrances==
==Hindrances==
'''Curious''' - ''Major'' -
'''Curious''' - ''Major'' - The character wants to know about everything. For Charlie, this mostly rears its head when dealing with new technologies or mechanisms she hasn't seen.


'''Quirk: ''Mechanical Empathy'' ''' - ''Minor'' - Charlie has always found it easier to get along with machines over organics, preferring their company most of the time.
'''Quirk: ''Mechanical Empathy'' ''' - ''Minor'' - Charlie has always found it easier to get along with machines over organics, preferring their company most of the time.

Revision as of 21:24, 22 May 2024

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Charlie Coglin :: Cog Whisperer

...

Ancestry :: Duster

Racial Features: Outsider, Environmental Resistance (Dust), Attribute Increase (Smarts), Adaptable

Attributes

Agility || Smarts || Spirit || Strength || Vigor

Derived Stats

Pace || Parry || Size || Toughness ()

Core Skills

Athletics || Common Knowledge || Notice || Persuasion || Stealth || Piloting/Boating

Other Skills

Fighting || Shooting || Repair || Focus || Gambling

Hindrances

Curious - Major - The character wants to know about everything. For Charlie, this mostly rears its head when dealing with new technologies or mechanisms she hasn't seen.

Quirk: Mechanical Empathy - Minor - Charlie has always found it easier to get along with machines over organics, preferring their company most of the time.

Trouble Magnet - Minor - Things never go smoothly for this hero. As a Minor Hindrance, whenever the character rolls a Critical Failure the consequences are subtly worse in some way, as determined by the GM. A pilot doesn't just embarrass herself when docking the ship at the spaceport—she bumps into the local syndicate boss's prized pleasure yacht. A Critical Failure with an energy weapon hits herself with a raise.

Edges and Powers

Edges

Arcane Background (Gifted)
The character has innate abilities that don’t fit into the usual tropes of magic, miracles, or psionics. Their powers may be low-level super powers, divine gifts, or even alien abilities, and are often very unusual or unique for their setting.
Mrs. Fix It
+2 to Repair rolls, half the time required with a raise.

Powers

Advances

Equipment

Armor

Armor Weight:

Weaponry

Weaponry Weight:

Gear

Gear Weight:

Bio

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