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Created page with " Back to Main Page =Cam :: Construct Companion= 300px ==''...''== ==Ancestry :: Construct== '''Ancestry Features:''' Quick..." |
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[[SWADE:_Out_of_the_Badlands | Back to Main Page]] | [[SWADE:_Out_of_the_Badlands | Back to Main Page]] | ||
=Cam :: | =Cam :: Clockwork Companion= | ||
[[File:Cam.png|300px]] | [[File:Cam.png|300px]] | ||
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==Attributes== | ==Attributes== | ||
'''Agility''' [[file: | '''Agility''' [[file:d8a.png|24px]] || '''Smarts''' [[file:d4a.png|24px]] || '''Spirit''' [[file:d4a.png|24px]] || '''Strength''' [[file:d8a.png|24px]] || '''Vigor''' [[file:d6a.png|24px]] || Attribute Cost: 10 | ||
==Derived Stats== | ==Derived Stats== | ||
Pace [[file:d6a.png|24px]] || Parry [[file:d5b.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file: | Pace [[file:d6a.png|24px]] || Parry [[file:d5b.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d9b.png|24px]] ([[file:d4a.png|24px]]) | ||
==Skills== | ==Skills== | ||
'''Athletics''' [[file:d6a.png|24px]] || '''Notice''' [[file:d4a.png|24px]] || '''Stealth''' [[file:d4a.png|24px]] || '''Fighting''' [[file:d6a.png|24px]] || '''Repair''' [[file:d6a.png|24px]] + [[file:d1b.png|24px]] || | '''Athletics''' [[file:d6a.png|24px]] || '''Notice''' [[file:d4a.png|24px]] + [[file:d1b.png|24px]] || '''Stealth''' [[file:d4a.png|24px]] || '''Fighting''' [[file:d6a.png|24px]] || '''Repair''' [[file:d6a.png|24px]] + [[file:d1b.png|24px]] || Skill Cost: 8+2 | ||
==Hindrances== | ==Hindrances== | ||
'''Quirk: '' | '''Quirk: ''X'' ''' - ''Minor'' - | ||
==Abilities Edges and Powers== | ==Abilities Edges and Powers== | ||
:'''Quick Recovery''' - | :'''Construct''' (8) | ||
:'''Pain Resistance''' - | ::'''Quick Recovery''' - +2 to rolls to recover from Shaken. | ||
:'''Doesn't Breathe''' - | ::'''Pain Resistance''' - Ignore 1 point of wound penalties. | ||
:'''Immune to Disease''' - | ::'''Doesn't Breathe''' - | ||
:'''Immune to Poison''' - | ::'''Immune to Disease''' - | ||
:'''Requires Repair''' - | ::'''Immune to Poison''' - | ||
:''' | ::'''Requires Repair''' - Wounds require a Repair roll to fix. Remove one Wound on success, two on a raise. Each attempt takes one hour per current Wound level and ignores the “Golden Hour” rule. | ||
:'''Clockwork''' (0) | |||
::'''Doesn't Sleep | |||
::'''Dependency''' - someone needs to rewind its mechanism for about an hour, every day. | |||
:'''Wall Walker''' (1) - Can walk on walls and ceilings at half Pace. | |||
:'''Size 3''' (3) - | |||
==Advances== | ==Advances== | ||
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==Equipment== | ==Equipment== | ||
===Armor=== | ===Armor=== | ||
Thick plating ( | Thick plating (2) | ||
===Weaponry=== | ===Weaponry=== | ||
Tentacle | :Tentacles (3) | ||
::Tentacle (1) | |||
::Reach (1) | |||
::Nonlethal (-1) | |||
::Grab (2) | |||
===Gear=== | ===Gear=== | ||
Toolkit nestled inside chassis. | |||
==Bio== | ==Bio== | ||
[[ | [[SWADE:_Out_of_the_Badlands | Back to Main Page]] | ||
Revision as of 19:20, 23 May 2024
Cam :: Clockwork Companion
...
Ancestry :: Construct
Ancestry Features: Quick Recovery, Pain Resistance, Doesn't Breath, Doesn't Eat, Immune to Disease, Immune to Poison, Requires Repair
Attributes
Agility
|| Smarts
|| Spirit
|| Strength
|| Vigor
|| Attribute Cost: 10
Derived Stats
Pace
|| Parry
|| Size
|| Toughness
(
)
Skills
Athletics
|| Notice
+
|| Stealth
|| Fighting
|| Repair
+
|| Skill Cost: 8+2
Hindrances
Quirk: X - Minor -
Abilities Edges and Powers
- Construct (8)
- Quick Recovery - +2 to rolls to recover from Shaken.
- Pain Resistance - Ignore 1 point of wound penalties.
- Doesn't Breathe -
- Immune to Disease -
- Immune to Poison -
- Requires Repair - Wounds require a Repair roll to fix. Remove one Wound on success, two on a raise. Each attempt takes one hour per current Wound level and ignores the “Golden Hour” rule.
- Clockwork (0)
- Doesn't Sleep
- Dependency - someone needs to rewind its mechanism for about an hour, every day.
- Wall Walker (1) - Can walk on walls and ceilings at half Pace.
- Size 3 (3) -
Advances
- X
Equipment
Armor
Thick plating (2)
Weaponry
- Tentacles (3)
- Tentacle (1)
- Reach (1)
- Nonlethal (-1)
- Grab (2)
Gear
Toolkit nestled inside chassis.