Difference between revisions of "Ludus Vexas Avaxala"

From RPGnet
Jump to: navigation, search
(Ludus Areas)
(Ludus Areas)
Line 4: Line 4:
 
=='''History'''==
 
=='''History'''==
 
=='''Ludus Areas'''==
 
=='''Ludus Areas'''==
*A: Running Paths
+
*A: Running Paths.
 
*B: Front Entrance.  This as for wagons as well as foot traffic.  It can be closed for defensive purposes.
 
*B: Front Entrance.  This as for wagons as well as foot traffic.  It can be closed for defensive purposes.
*C: Rear Entrance
+
*C: Rear Entrance.
*D:
+
*D: Main Training Fields.
*E:
+
*E: Stables.
*F:
+
*F: Tropeaum. This is the museum of of the Ludus. It contains retired harnesses, weaponry, portraits,. It has refreshments kiosks. There is lots of seating for contemplation.  Tyros are taught to know their history by studying items in the museum.  The Tropeaum is also a powerful defensive structure.  Arbelests, catapults, and other display items are placed for defensive use.
*G:
+
*G: Barracks
*H:
+
*H: Bath House
*I:
+
*I: Commander's Residence
 
*J:
 
*J:
 
*K:
 
*K:

Revision as of 19:19, 23 May 2024

Ludus Vexas Avaxala.jpg


History

Ludus Areas

  • A: Running Paths.
  • B: Front Entrance. This as for wagons as well as foot traffic. It can be closed for defensive purposes.
  • C: Rear Entrance.
  • D: Main Training Fields.
  • E: Stables.
  • F: Tropeaum. This is the museum of of the Ludus. It contains retired harnesses, weaponry, portraits,. It has refreshments kiosks. There is lots of seating for contemplation. Tyros are taught to know their history by studying items in the museum. The Tropeaum is also a powerful defensive structure. Arbelests, catapults, and other display items are placed for defensive use.
  • G: Barracks
  • H: Bath House
  • I: Commander's Residence
  • J:
  • K:
  • L:
  • M:
  • N:
  • O:
  • P:
  • Q:
  • R:
  • S:
  • T:

Pattern of Amber

'j