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This entry is incomplete. Please help by filling out the sheet. | This entry is incomplete. Please help by filling out the sheet. | ||
''' | '''Savvy 6/Technical 2''' | ||
'''Attitude:''' | '''Attitude:''' Face; '''Height & Weight:''' 5'10" 235 lbs; '''Weight Class:''' Heavyweight; '''Lift DC:''' 11; '''Reputation:''' +8; '''Abilities:''' Str 12 (+1), Dex 15 (+2), Con 12 (+1), Int 14 (+2), Wis 15 (+2), Cha 16 (+3); '''Endurance:''' 102; '''Trauma:''' 12; '''Base Attack Bonus:''' +5; '''Saves:''' Fort +3, Ref +7; Will +6; '''Training Background:''' Legacy (Perform Promo & Vignette) | ||
'''Skills:''' | '''Skills:''' | ||
Bluff +15 | |||
Concentrate +4 | |||
Diplomacy +17 | |||
Disguise +5 | |||
Intimidate +10 | |||
Know Savvy +7 | |||
Know Hardcore +7 | |||
Perform Promo +17 | |||
Perform Vignette +12 | |||
Sense Motive +9 | |||
Sleight of Hand +15 | |||
''' | '''Feats:''' | ||
Maneuver Proficiency (Simple, Savvy, Technical); Cagey; Cheap Shot Artist; Entertaining; Heat Machine; Maneuver Focus (Savvy); Opportunist; Savant; Vigor | |||
''' | '''Talents:''' | ||
Dirty Player; Really Dirty Player; Ring Smarts; Ring Tactician | |||
'''Finishing Maneuver:''' | |||
Cool Breaker (Technical, 2d6, prone self) (-1) | |||
'''Finishing Maneuver:''' | |||
== Biographical Links == | == Biographical Links == |
Revision as of 19:02, 15 March 2007
This entry is incomplete. Please help by filling out the sheet.
Savvy 6/Technical 2
Attitude: Face; Height & Weight: 5'10" 235 lbs; Weight Class: Heavyweight; Lift DC: 11; Reputation: +8; Abilities: Str 12 (+1), Dex 15 (+2), Con 12 (+1), Int 14 (+2), Wis 15 (+2), Cha 16 (+3); Endurance: 102; Trauma: 12; Base Attack Bonus: +5; Saves: Fort +3, Ref +7; Will +6; Training Background: Legacy (Perform Promo & Vignette)
Skills: Bluff +15 Concentrate +4 Diplomacy +17 Disguise +5 Intimidate +10 Know Savvy +7 Know Hardcore +7 Perform Promo +17 Perform Vignette +12 Sense Motive +9 Sleight of Hand +15
Feats:
Maneuver Proficiency (Simple, Savvy, Technical); Cagey; Cheap Shot Artist; Entertaining; Heat Machine; Maneuver Focus (Savvy); Opportunist; Savant; Vigor
Talents: Dirty Player; Really Dirty Player; Ring Smarts; Ring Tactician
Finishing Maneuver: Cool Breaker (Technical, 2d6, prone self) (-1)