Strange behaviour placeholder: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
[[strangebehaviours_characters|< < < Back to Main page]] | [[strangebehaviours_characters|< < < Back to Main page]] | ||
__NOTOC__ | |||
==NAME== | |||
'''Name:''' <br> | |||
'''Alignment:''' <br> | |||
'''Gender:''' <br> | |||
'''Race:''' Sinandre <br> | |||
'''Class:''' Fighter (Battle Master) <br> | |||
'''Level:''' 1 (level ups to follow) <br> | |||
'''Age:''' <br> | |||
'''Description:''' | |||
==Ability Scores== | |||
'''Strength:''' 16 (+3) (moved +2 dex bonus from Elf)<br> | |||
'''Dexterity:''' 10 (+0)<br> | |||
'''Constitution:''' 13 (+3) (+1 from game setting rules)<br> | |||
'''Intelligence:''' 12 (1)<br> | |||
'''Wisdom:''' 14 (+2) (+1 from Wood Elf)<br> | |||
'''Charisma:''' 8 (-1)<br> | |||
<br> | |||
'''AC:''' <br> | |||
'''HP:'''<br> | |||
'''Hit Dice:''' d10 <br> | |||
'''Speed:''' 35'br> | |||
'''Proficiency:'''<br> | |||
<br> | |||
'''Melee Attack:''' +3 (Str) / +0 (Dex) if the weapon has Finesse<br> | |||
'''Ranged Attack:''' +0 <br> | |||
'''Spell Attack:'''n/a <br> | |||
'''Spell Save DC:''' n/a<br> | |||
'''Initiative Bonus'''<br> | |||
'''Passive Perception''' <br> | |||
'''Passive Insight''' <br> | |||
==Spells== | |||
None | |||
==Saving Throws== | |||
'''Strength:''' +3 (+PR) <br> | |||
'''Dexterity:''' +0<br> | |||
'''Constitution:''' +2 (+PR)<br> | |||
'''Intelligence:''' +1<br> | |||
'''Wisdom:''' +2<br> | |||
'''Charisma:''' -1<br> | |||
==Languages Known== | |||
==Proficiencies== | |||
==Skills== | |||
==Feats== | |||
==Traits== | |||
==Features== | |||
'''Saving Throws''' - <br> | |||
==Background== | |||
==Gear== | |||
==Character Backstory== | |||
Revision as of 20:32, 7 June 2024
NAME
Name:
Alignment:
Gender:
Race: Sinandre
Class: Fighter (Battle Master)
Level: 1 (level ups to follow)
Age:
Description:
Ability Scores
Strength: 16 (+3) (moved +2 dex bonus from Elf)
Dexterity: 10 (+0)
Constitution: 13 (+3) (+1 from game setting rules)
Intelligence: 12 (1)
Wisdom: 14 (+2) (+1 from Wood Elf)
Charisma: 8 (-1)
AC:
HP:
Hit Dice: d10
Speed: 35'br>
Proficiency:
Melee Attack: +3 (Str) / +0 (Dex) if the weapon has Finesse
Ranged Attack: +0
Spell Attack:n/a
Spell Save DC: n/a
Initiative Bonus
Passive Perception
Passive Insight
Spells
None
Saving Throws
Strength: +3 (+PR)
Dexterity: +0
Constitution: +2 (+PR)
Intelligence: +1
Wisdom: +2
Charisma: -1
Languages Known
Proficiencies
Skills
Feats
Traits
Features
Saving Throws -
Background
Gear
Character Backstory
Table format
Injury | First | Second |
---|---|---|
Minor | ||
Major | ||
Severe | ||
Critical | ||
Fatal |