Difference between revisions of "Strange behaviour placeholder"

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(Ability Scores)
(Saving Throws)
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==Saving Throws==
 
==Saving Throws==
 
'''Strength:''' +3 (+PR) <br>
 
'''Strength:''' +3 (+PR) <br>
'''Dexterity:''' +0<br>
+
'''Dexterity:''' +3<br>
 
'''Constitution:''' +2 (+PR)<br>
 
'''Constitution:''' +2 (+PR)<br>
'''Intelligence:''' +1<br>
+
'''Intelligence:''' +0<br>
 
'''Wisdom:''' +2<br>
 
'''Wisdom:''' +2<br>
 
'''Charisma:''' -1<br>
 
'''Charisma:''' -1<br>

Revision as of 13:46, 7 June 2024


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NAME

Name:
Alignment:
Gender:
Race: Sinandre
Class: Fighter (Battle Master)
Level: 1 (level ups to follow)
Age:

Description:

Ability Scores

Strength: 16 (+3) (+1 from 4th level ASI)
Dexterity: 16 (+3) (+2 from Elf, +1 from 4th level ASI)
Constitution: 14 (+2)
Intelligence: 10 (+0)
Wisdom: 14 (+2) (+1 from Wood Elf, +1 from free ASI)
Charisma: 8 (-1)

AC:
HP:
Hit Dice: d10
Speed: 35'br> Proficiency:

Melee Attack: +3 (Str) / +3 (Dex) if the weapon has Finesse
Ranged Attack: +3
Spell Attack:n/a
Spell Save DC: n/a

Initiative Bonus
Passive Perception
Passive Insight

Spells

None

Saving Throws

Strength: +3 (+PR)
Dexterity: +3
Constitution: +2 (+PR)
Intelligence: +0
Wisdom: +2
Charisma: -1

Languages Known

Proficiencies

Skills

Feats

Traits

Features

Saving Throws -


Background

Gear

Character Backstory

Table format

Injury First Second
Minor
Major
Severe
Critical
Fatal